Salfer's Recent Forum Activity

  • I've updated the Google Mobile Ads SDK to 7.58.0. The change should be live on the build server now for all versions of Construct, so I think this will resolve the problem already. Hopefully this won't have broken anything...

    still there is a problem.

    Sound is lost after playing the video ad.

    Restarting Layout solves this problem. (if music format .m4a)

    If advertising uses sound, then the sound disappears in the game.

  • Before that, I manually collected 7.58 for iOS and I lost sound after showing ads.

    I’ll check and write about the results here within an hour.

    ===============================

    good job👍

    The sound does not disappear.

    ads-sdk sends new events to firebase.

    ===============================

    I downloaded the application on the App Store and I did not receive a notification about UIWebView.

    I think the issue can be considered resolved.😎👍

  • Admob wrote me a email:

    Text:

    Update the Google Mobile Ads SDK for iOS to ensure compatibility with the App Store

    Dear Publisher!

    In December last year, Apple announced that from April 2020 on the App Store it will not be possible to publish applications that use UIWebView, and from December 2020 - corresponding updates for applications.

    All versions of the GMA SDK, starting with 7.55.0 (dated February 4, 2020), by default use WKWebview, not UIWebView.

    To ensure compliance with the requirements of the App Store, follow these steps:

    1) Update the GMA SDK to version 7.55.0 or later as soon as possible and apply it to the application.

    2) If you use Open Bidding or in-app mediation, check out the information below. It lists the minimum SDK versions of third-party ad networks that support WKWebView. Also make sure that the adapter versions match the SDK.

    List of minimum new SDK versions of third-party ad networks that use WKWebView

  • 'UIWebView' is in the 'Google Mobile Ads SDK'

    Google itself deleted this code only in version 7.55.0 from 2020‑02‑04

    Description:

    Removed all references to UIWebView. UIWebView is no longer supported.

    Proof

    developers.google.com/admob/ios/rel-notes

    Now C3 uses 'Google Mobile Ads SDK' version 7.43.0 in plugin 'MobileAdvert'

    I tried to install version 7.58.0

    It really helps, but the sound fades after showing ADS.😭

    Please, when you have time, solve this problem.🥺

  • Do you think this will work with a standard plugin "MOBILE ADVERT"?

  • Good evening everyone.

    How do i change google-mobile-ads-sdk 7.43 > 7.44 for iOS on plugin MOBILE ADVERT

  • Good evening.

    I would like to clarify in the plugin collection what you are selling; are there any examples of using plugins? (Or manuals)

    Do local notifications work without the Internet?

  • You do not have permission to view this post

  • Have you tried requesting Browser-Fullscreen again?

    Not working =\</p>

  • Export: Android (Cordova)

    Min. version: 5.0+

    Android build: Debug APK

    + Hide status bar

    Hello everyone.

    Faced the following problem:

    (On Android) With the focus on the Textbox(TextInput), the Status Bar appears and no longer disappears.

    What are some solutions?

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  • I created this game using Construct 3, I would like to hear your opinion on the gameplay.

    Prove your brains!

    Unique 2D-Platformer with HARD logic tasks in beautiful graphic design and with a pleasant sound.

    Link: https://play.google.com/store/apps/details?id=com.hard_adventure.na_studio

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Salfer's avatar

Salfer

Member since 17 Mar, 2018

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