manukeo's Recent Forum Activity

  • Im working on a topdown shooter.

    i use a first tilemap object for the ground,

    then a second one for the walls.

    some wall tile are half drawn and half transparent, and i need to edit the collision polygon of these tiles so i can use the solid state on the whole tilemap object to make my walls solid. but i cant find how to do it.

    for the moment , i have to create invisible wall and i superpose them where they should be but its fastidious and not very efficicent.

    thanks for help !

  • thx both of you !

  • hello all

    i would like to pin an object on the "shootpoint" image point of my weapon instead of the weapon anchor point.

    is it possible ?

    thanks all !

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  • same for me

  • i found a a program called spritefont2 which is used to make spritefont for XNA. it allow you to export the "metrics" of the font your using. its .xml

    i think it would be awesome if we could use that, so we dont have to to the letter by letter spacing in events.

    i think im gonna try monospace font, because at this point it seems a bit fastidious to do it with a real font with different spacing.

  • great !! thats exactly what i needed! thanks a lot !

  • hello all

    example:

    in my game i want to prepare like 10 easy level, 10 middle, 10 hard

    when the game start you spawn in a random easy level, who gets you to a random middle who get you to a random hard.

    so there is replayability.

    but i dont know how to do that . in the events, i cant enter an expression, it must go to a specific layout.

    thanks !

  • i use it a lot, especially when i have multiple instance of an ennemy.

    i often need it to prevent them to all act the same.

    BUT i dont really understand how it works.

    is there some guide to explain how to use it properly ?

    because its often that it dont work the way i planned and i have to do it all over again.

    does the position of the for each condition is important ? should it be placed first or last ?

    thx4help!

  • yes work perfectly! thanks

  • hello all

    my game have some fps drop when i play on the browser render, its far better in nodewebkit, but i cant obtain the real fullscreen.

    someone know how to do it ?

    thanks for your help

  • thanksyou !

  • hello all.

    i know this is a dumb question but i dont know where to find others spritefonts free to use than the one already in place in construct2,

    and i dont know how to configurate it. please could someone give me a few hints/links ?

    the best would be of course a CAPX with others sprtiefonts !

    thanks you fo yours answers. !

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manukeo

Member since 17 May, 2013

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