damjancd's Recent Forum Activity

  • I saw that there was an easily fixable bug with the newest update that Ashley is fixing tomorrow. So maybe that would fix it.

    I just want to see the limits of performance on a modern mobile ios device without overheating. To know if I fucked up by subscribing to C3 .

  • AndreasR Couldn't run. This error welcomed me :

    It's a simple sprite and sine project. No addons, nothing weird.

  • Thank you AndreasR I'll give it a go. Had no way of knowing about deleting the file. Stuff like this are a show stopped most of the time.

  • Says "error fetching data.js phonegap" when I run it on my iPhone. I tried running it from PC and Mac (the phonegap app) , both the same result.

    Cocoon is depreciated so that's off the table.

    The cordova Xcode project export works but it sets the phone on fire on android (samsung S6) when running 3 circles expanding and contracting with a sine. NOTHING else.

    Is there any mobile export options for Construct 3 that aren't utterly unviable performance wise?

    Before starting my next project I want to know that mobiles would run it. I can't work on hope that one day something someone some company will release a third party something that would run my game. Tried that with C2, didn't work out so nice.

  • rekjl This is more of a interactive visual novel, rather than a game. Even though there's an inventory, items there, stats being gathered based on choices and what else. Cannibalism yeah.

    We were part of the Misery mod for the game STALKER, and our art director essentially started the mod and the art direction of Misery, so we have a lot from there in terms of looks.

  • I've been looking a way to export to mobile without the horrible performance of the cordova export that's present right now (I built an .apk of 3 circles expanding and retracting via sine, Samsung S6 starting heating up )

    And Cocoon usually has great performance. Any options?

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  • Does remote preview work on whatever you are previewing with? Which CPU GPU is being utilized, the one where you are running the editor from or where you are opening the previewer?

    I'm trying to imagine what the performance limits are on mobile and since I can't export to iOS right now on C3, remote preview could be a temporary workaround.

  • Thanks yáll!

    Now I'm trying to get it to work well on the iPad without causing a fire.

  • lennaert We're getting a Let's Player to Let's play it. Will link you up once that's done.

  • The Seed features 32 different endings, procedural sound, choice tracking so it builds a psychological profile of your playthrough. about 400 scene specific photographs of devastation and postapocalypse and a subtle scifi element that remains to be discovered.

    It's a +16 PG though, and has graphic descriptions of violence and such. Don't buy it for your kid. Unless you know, he likes such things and you are ok with it.

    Here's the trailer: https://youtu.be/hdDet0tE0p8

  • That would be lovely. Info is sprinkled around among many other topics unrelated to mobile.

  • ishmaelmoreno I don't know, haven't tried it at all. There's a public beta out now you can try it out that way.

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damjancd

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