Actually, having another small issue with this. Again, sorry if I don't post a capx since I'm too advanced in the development of my prototype.
The issue is: Currently the origin point of the grab_ledge animation is set at the center bottom of the sprite and then during climb_ledge animation I switch it to the top of the sprite. I'm having a small ghost frame in-between that seems to move down really fast and then go back to the position (top of the ledge). The frame moving weird seems to be grab_ledge one.
Thanks in advance.