In my project I have different sprites. If I go into debug mode and look at the angles
of 2 specific sprites one will go from 0 to -179 then skip to 179 and continue to 0 at
which point it will go negative again and start over (it is spinning counterclockwise).
i.e. never gets higher than 180 or lower than -180.
However, the other sprite in question, when spinning counterclockwise, will start at
0 and simply decrease to negative infinity. i.e. it goes to -4056 (or whatever).
I need them to both act like the first example. I am not sure why they are working
differently. If anyone can shed some light on this I would really appreciate it.