irina's Recent Forum Activity

  • Huh...

    I must say this is a quite disturbing information... couse this is exactly what i am using for mine work and i allso have performance issues.

    Is there a way to avoid this?

  • I just wish something like CocoonJS was directly integrated into Construct 2, so we could have exports directly into .APK files or whatnot, without additional fees at any point.

    SIGNED !

  • Solved!

  • Excellent advice!

    Thank You!

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  • Hello,

    I need some help here...

    I know current tilt value (Touch.Beta) but how to check/compare is it increasing or decreasing in order to set proper motion.

    How to compare it self with his previous value?

    Thank you!

  • Hello,

    I need some pointers in order to make proper tilt control.

    Let me just point out that i am not looking for pivot (wich i'w find that a lot of people are mixing with tilt)... i am looking for proper tilt/pan controll like in the game Air Penguin.

    I'w managed so far to set a proper tilt controll if device is held horizontaly (like in game Teeter etc.) with Kyatrics example (http://www.scirra.com/forum/ipad-platform-game_topic47735_page1.html) but i just can't get right motion when device is held in palm position at a certain angle.

    Motion of object is allways downwards even tho im tilting it upwards... untill i reach and cross horizontal treshold... :(

    Is there anyone that has a correct tilt control capx to share?

    Thank you!

  • Pretty much as stated in the Subject. Would be great for making full screen effects like rain, snow, fog etc. That doesn't use a lot of resources.

    Agree!

  • Can someone share sample CAPX or write an tutorial for community?

  • great news, thank you all.

  • I was considering to use CocoonJS.

  • Hello,

    My preview on iPhone5 works smooth (60fps) but on iphone4S i have drop to 15fps.

    So, my question is how much is a difference in performance between web preview and real compiled game? Does compiled game works better than preview in browser?

    Thanks!

  • Hello,

    I welcome new template for RTS games but it raises one serious question for me.

    Since RTS is not much fun vs AI, does Scirra team plans to implement multiplayer component into Construct 2?

    Or perhaps theres some 3rd party solution that im not aware of?

    Thanx!

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irina

Member since 26 Apr, 2013

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