tigercrabstudios's Recent Forum Activity

  • Ah, lovely, thank you.

    I assumed it would be rather simple once I knew the proper name for the feature!

  • Hello everyone,

    I am not sure what the proper term for this is, but I am trying to make a dialogue box that functions in the same way as the old Pokemon games.

    I have a hidden text box that appears when the player sprite is close to an NPC sprite, displaying set text depending on the situation. But the text appears all at once. I would like it to appear gradually like in classic RPGs, but I am not sure how to do this.

    Here is a video to illustrate what I would like the end result to be:

    Thank you for your time!

  • Thank you for the compliment NancyDukes.

    And thank you OC, that is a lot of great advice. I will definitely do as much of that as possible!

  • Hi guys, so I'm making a game that has turn based (classic FF style) battles, with the player's party on the left and enemies on the right.

    I did this without much thought, but then an artist friend of mine said I needed to switch it around (party on the right and enemies on the left), saying it would feel 'wrong' otherwise.

    He claims that in classic religion and mythology the left is associated with evil, as shown in classical art and so on. I suggested it might be because in Asian countries they generally read from right-to-left.

    Either way, do you have any thoughts about whether this is important or not? And why? Thank you!

    P.S my blog has some early screenshots-

    http://necromancergame.blogspot.com

  • Good morning community, in about 6 months time I am going to have Kickstarter for the video game I am developing with Construct 2.

    I am wondering what ideas people might have for raising awareness for the project over the next 6 months so I don't go into the Kickstarter with zero exposure.

    I have a website and development blog-

    www.necromancergame.com

    http://necromancergame.blogspot.com

    And I try to stay active on relevant message boards and forums, but as a one man operation on a relativley small budget I'm not sure what else I should be doing at this point (other than working on the game of course!)

    Thank you for your time.

  • Awesome, I like to give proper credit.

    Do you think the Comstruct 2 logo would be better, or the Scirra logo? Or both?

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  • Hello, not sure if this is the right place for this question but we'll see.

    When my game first loads up I'd like my studio logo to fade in and out before the title screen. But I'd also like to have something like "Powered by - " and then the Construct 2 logo. Would it be better to use just the Construct 2 logo, the Scirra logo, or both together?

    Thank you!

  • Beautiful, thank you.

  • Hello all,

    I see that sqrt(x) gives the square root of x, is there an expression to find the cube root of x?

    Thank you.

  • This was really useful, thank you. Trying to use it for an inventory management system, it's tough but I'm almost there!

  • Hi everyone,

    Sorry I am messaging from my phone so I can't do screenshots.

    I am using the action-

    Set Instance Variable To = choose 1,2,3

    In order to return a random number, 1, 2 or 3.

    However if I would like the number 2 to come up more often, could I write it as-

    Choose 1,2,2,3

    Or even

    Choose 1,2,2,2,2,3

    Thank you

  • I apologise for anyone who has had difficulty getting the prototype to work- instead I have a very early game play video for anyone interested-

    necromancergame.com/gameplay/gameplay.html

    and a development blog-

    necromancergame.com/progress/progress.html

    Much love.

    Much love.

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tigercrabstudios

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