RookieDev's Recent Forum Activity

  • Yes this is a wonderful example!idg@GenkiGenga is a Lifesaver I love this effect in parallax,But lets say i wanted to keep my horizontal parallax but wanted to restrict the movement of the mountains to the view when i move up and down.I ask this because i will implement several different rooms each containing a different style of biome.I will be having a different effect with my backround in those rooms.

  • Blacksmith, Cheers I should have mentioned that.

    Here you go Rookie I have updated the original example. Now when you fall from the sky you can see the verticle parallax working too (you will no doubt want to adjust this to your liking but its a good starting point).

    http://db.tt/zWVXCDN6

    Things start to get a little bit hectic in the editor (depending on how zoomed in you are it will look different) so the best way to adjust is to play the game and move it up or down bit by bit until it feels right.

    Awesome,

    Thank You GenkiGenga and you too Blacksmith, You dont realize how grateful to have you help me out with this project GenkiGenga I am still new but all of this help will make me a Vet in no time,Thank you This is the best Game Making engine software money can buy and the Community is Priceless Thanks Man.

  • Is there a way for me to make Lighting like this? I know this is an old post but i really need lighting for my project that is similar to terraria.

  • Thank you guys,

    I have one more question about the backrounds,I had previous help from GenkiGenga and he did a very good job with showing me what i did wrong with my parallax views.I need to know if it possible to make my layers follow my player/Views Y cords.All i need is the horizontal parallax i just want my mountains to stay with me when i move up or down/

  • Hi RookieDev,

    Welcome to Construct 2. If you want to get someone's attention, you just have to remember to put the symbol followed by their name (e.g. RookieDev).

    To download the latest construct build, just click on the Construct 2 tab (at the top of the page), then select the downloads tab, then latest beta tab (alternatively just click here)

    Hope that helps.

    Edit: GenkiGenga 's way is lot faster and I hadn't noticed that before, so I'm glad I was able to learn something new as well! <img src="smileys/smiley36.gif" border="0" align="middle">

    Thank you Blacksmith,

    I feel very welcome here and this will be my new home for my 2D Creations.Thank you for welcoming me to such a great community.I did download the stable version first but now i do have the beta version thanks to you guys.I feel right at home with Construct 2.Thank you

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  • i just noticed that as soon as i looked away from this post,I had the stable version im downloading the Beta right now.I will be more than happy to keep you updated on this project,Everything is very much appreciated.

  • It says you are using a newer version of construct? How do i update? it said nothing about a release

  • Thank You! I love those mountains aswell ;)I owe you a million for this GenkiGenga and if i need help in the future i will come to you.Thank you once again.

  • dl.dropboxusercontent.com/u/84580334/The%20Sandbox.capx

    Here you go man hopefully this helps out with what i was talking about.Thanks for helping me.

  • Well when the player is created on startup the the mountains i have in place fall downwards.They slide behind one another.Its hard to explain because i have never had this issue before,I apollogize for not being as clear as i could of been.Also Thank you for the reply it means alot,I really need all the help i can get.Thanks

  • Hi everyone,

    I was wondering if it was possible to make a parallax backround but also keep it within my players view.I looked at the basic parallax tutorial and when my player is created in game the parallax gets all compressed and looks funky.

  • Ok my issue here is i do not want random generation after seeing what i will be going through.I am still kinda new to construct,I just want to know how to generate a bucnch of tiles without needing to place over one hundred.Unless this goes both ways

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RookieDev

Member since 9 Apr, 2013

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