RookieDev's Recent Forum Activity

  • Hi EveryOne!

    RookieDev here and i am trying to find some people who are pretty decent at making some spotlight type of sprites like the ones Ashley created in this link for the Lighting Example.

    I wanted to try and get some of you guys to create different color variations of the spotlight effect used.I think it would be pretty cool to have a small pile of them here for future use of the community.It also will help me out in my struggle of creating the spotlight effect with different colors instead of just white.Hopefully this thread will gain some intrest and we all will have some decent Lighting sprites to add to our games! Good Karma Too All and Thanks*Lighting Example*

  • i hope to see this in construct,i really need something like this for my project.

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  • GenkiGenga I have one more question for you,

    If i wanted to create the light itself how would i go about doing that.Was the light sprite made in Construct or was it done in another program? I can easily create another light sprite in photoshop but i wanted to know if all of what is seen it that Tutorial was made in Construct with the animation editor?

  • Zantium Awesome job man the clouds look great,I also found a way of making them look realistic with a bit of code.I like how yours turned out.eip@Thndr I will look into some different methods and yours will be thie first i try and play around with.Thanks for the replies it means alot to get help.Good karma too you all.

  • breackzin I seen a video on youtube regarding this but with me still being Kinda new im afraid i do not know how to make shadows appear like in this video. youtube.com/watch

    I am at the moment working on something epic with using the effects we mentioned above.I will post more details on this thread or maybe make a tutorial when im complete.But maybe GenkiGenga might know alot more about casting shadows than i do,Im sorry i couldnt give you more info,Did you check the Examples and Tuts?

    The above link just shows what it looks like and also showcases that it is possible to do.

  • GenkiGenga You just dont know how helpful you are!

    I will be Prototyping the uses for this lighting effect,IMHO i think Construct 2 lighting effects look a thousand times better than what is in the picture.Like you said,It does look like a grid of black boxes and that is unappealling,Smooth lighting effects always win.Thank you again for schooling me on some awesome info.

  • GenkiGenga Thanks man,

    The way you broke it down makes alot more sense and im starting to actually see how this can be used.I just dont see how i could implement this feature throughtout the whole world without having issues.Would it be possible to generate the light effect everywhere that isnt occupied by a block sprite tile?<img src="http://pcmedia.ign.com/pc/image/article/117/1170612/terraria-20110525101905307_640w.jpg" border="0" />

    I just dont see how to accomplish the ground staying dark but above ground being lit at daytime,Unless its somesort of constant,I do have a better understanding of this lighting engine and i notice how easy it is to manipulate.I just need to figure out a few more things and i will have it mastered in no time.Thanks GenkiGenga

  • <img src="http://www.diygamer.com/wp-content/uploads/2011/11/disco-cavern.png" border="0" />

    GenkiGenga Thank you for showing me that example,The one thing that it dosnt do is explain how and why it works.Im trying to do something like that but give the player the ability to use different colors. I placed a picture for reference.

  • Hey GenkiGenga,

    Which one where you referring too? i seen a bunch of stuff on lighting but alot of the info was not helpful.I seen in old post from last year that some effects were supposed to be added or was added im not sure.Im at the point now where night time is an option.Thanks for the reply as always

  • All your work is awesome! Thank you for helping the community! Good Karma to you sir

  • Hello all once again,

    Im here because im trying to figure out about some shading and the best way for me to create realistic light.I am now working on the Day'Night Transition .I would love to find out how to create Lighting like Terraria it will be exactly what im looking for to make this project come even more to life.If you know anything about realistic 2d lighting feel free to fill me in. Thanks guys

  • That is epic! Thank you GeometriX i was wondering how to make this happen you saved me hours of testing with particles!IMHO i think the clumps of clouds are more realistic.Thank you GeometriX i owe you one.

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RookieDev

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