I'm creating a pitch deck for a project to present to a publisher, but I have concerns about the engine aspect. I'm struggling to justify the use C3, besides the fact that I like it.
The cons I've identified are significant:
- It's difficult to find professionals who are proficient in the engine. With a small team, it will be challenging to find additional support if needed.
- The engine can't export to consoles unless we engage another (paid) company.
- It's not the most suitable engine for team collaboration.
- The lack of code may affect its long-term sustainability, which can impact porting and maintenance.
The only pro I see is that I really enjoy using the engine (which is certainly a big one), but are there any other advantages? Is there any benefit to building games with HTML for PCs?