JamsWasHere's Recent Forum Activity

  • Thanks, it works properly now.

  • This is a screenshot of the code that takes away damage when I hit a zombie and then when its health is at 0. tell me if i did anything wrong.

  • So I'm making a zombie survival game with different waves that come at you. But I encountered a weird problem that I don't know how to fix. See, the zombies are spawned from an object offscreen so that they can come at you forever. But when I kill one zombie with my weapon, they ALL die at once. Is there any way to fix this?

  • Thanks alot! I got it working and it's looking a lot better now.

  • So I'm making a game where you click the mouse button and an object moves towards it, and for a little detail, I want to put a line between the mouse and said object. The mouse will also be moving around so the line needs to stay in between the object and the mouse no matter how far they become. Does anyone know how I can do this?

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  • I tried both of these approaches in detail but they didn't end up working. SDo you have any other suggestions?

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  • I'm trying to make a game similar to Cursors.io and to do that I need to make the cursor collide with walls. I currently have the default mouse set to invisible and I made a separate mouse object to collide with stuff. Both the mouse and wall objects have the "solid" behavior. but when I test it, the mouse passes right through the wall. Does anyone know how to solve this?

    (The picture below is of the programming in the early stages, not anywhere near finished.)

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JamsWasHere

Member since 30 Nov, 2017

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