I'm trying to make a game similar to Cursors.io and to do that I need to make the cursor collide with walls. I currently have the default mouse set to invisible and I made a separate mouse object to collide with stuff. Both the mouse and wall objects have the "solid" behavior. but when I test it, the mouse passes right through the wall. Does anyone know how to solve this?
(The picture below is of the programming in the early stages, not anywhere near finished.)