vortexstudios's Recent Forum Activity

  • OLD TV Filter for Construct — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-graphics/old-tv-filter-for-construct-1290

    <p>We made Jelly Escape Deluxe Edition (TawStudio Entertainment / Vortex Game Studios), Odallus: The Dark Call (JoyMasher) and much more games looks awesome with our OLD TV Filter for Unity3D(http://u3d.as/9RU)!</p><p>Now it's time to give this awesomeness to you Construct 2 game! </p><p>Check how to use and configure here!</p><p>https://www.youtube.com/watch?v=_NyhCKL4j5w</p><p>Check the demo here! </p><p>http://www.newgrounds.com/portal/view/663106</p><p>Features:</p>

    • Saturation
    • Chromatic Aberration
    • Static and Noise
    • Soft Scanline
    • Tube Distortion
    • Tube Reflex

    <p>Dev Log:</p><p>1.1 - Now you can disble the scanline if you need (just set 0)</p><p>Solved pixel distorion on the borders</p><p>1.0 - First Build</p>

    Use this topic to leave comments, ask questions and talk about OLD TV Filter for Construct

  • As requested, now you can disable the Scanline effect

  • hello everyone

    first, thanks for every comments, I'm selling these filters because I develop these stuffs as my full time job, and as I use them in my projects I'll aways looking for a good way to make them better.

    a good exemple of how hard I work developing these assets is, I always try to test in almost every platforms I can to make them work very good, includind OUYA, PSVita, PS3 and XBox ONE, now I'm working to get the Wii U and 3DS devkits.

    I picked up a copy now and tried it for a bit. Very good stuff Fast and authentic-looking. The only thing I miss is an option to turn the scanlines completely off.

    Loved to know you liked! And thanks for the feedback, I'll implement that and upload a update asap o/ Please! Send screens from your game using the filter when you can, we will share on our social networks o/

  • Hello everyone!

    Here is my very first asset for Construct game engine

    This filter is a port from the asset with the same name I've made for Unity and is used for many games, like Odallus: The Dark Call, Darkside Detective and many others!

    Hope you guys like it

    Check the HD video here

    Check the demo here http://www.newgrounds.com/portal/view/663106

    You can get it right now here!

    For Construct - https://www.scirra.com/store/royalty-free-graphics/old-tv-filter-for-construct-1290

    For Unity3D - http://u3d.as/9RU

  • found the string documentation (small note to the ones who was working with C, C# or athing else, look for the "text" when looking for how to work with strings on construct )

  • Easy, I just need how can I do that on construct

    string = "My awesome string!"

    the character in string[4] is "w".

  • a friend of mine send how to solve this problem, you need to use the FOR EACH

    (thanks kent)

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  • here, I have 10 characters on the screen... each one with your own label for the health, one of this character take damage, how can I change the label text associated to the unity who toke the damage...

  • Hello,

    I have a simple question, I have a sprite with a label pinned on it, how can I change the text of this label??

    Think is something like a character in a strategy game with a label for the health in your head.

  • Hello,

    I'd like to know if can I create a mask to the layer, like the ones in Flash or Photoshop to see just part of the layer.

    Thanks ^^

  • Hey Kuso, thanks ^^ Now I'll try to develop a better checkpoint system :)

    Yes GenkiGenga, I used the T2D for a long time, I really like the t2d, but now I'd like to invest in mobiles like ios, android and windows phone ^^

    robotecollective, thanks :D the graphis and animations isn't mine :(

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