Note: I'm using the free version of Construct 3
1. I suspect that the free version only lets me have one function because I cannot create another one but the comparison chart of the different versions doesn't mention this at all. Am I right or am I missing something?
2. I have a ton of global variables at the top of my main event sheet. Is there a better way of approaching this? I am working on something that will probably exist mostly within one layout but I don't really know best practices for using multiple event sheets.
3. I learned last night about using instance variables on text and storing stuff in there so I can display it directly on the text. I was previously doing it with a global variable and then setting the text to display that. Which is the better way?
4. I'm building a strategy/idle/management style game thats going to have values calculated and compounded frequently and constantly. I currently have those basic events set to go every X seconds with the System>Every X seconds event. Is there a better way of doing this?