Klonoa1545's Recent Forum Activity

  • Also, it doesn't work to download them from github. Which isn't my problem... the problem is that I can't get Construct2 to recognize them

  • Will they work if I download them from github? I didn't think my problem was with the files I was downloading, but getting them to actually show up in Construct2.

  • This has probably been answered before, but I am trying to install rexrainbow's plugins and behaviors into Construct 2 (v. r277). Nothing is working and it is driving me crazy.

    (Note: I'm just not in a place financially where I can afford Construct 3, so I need help with Construct 2).

    I have tried:

    Using rexrainbow's proprietary downloader for his custom behaviors and plugins. Nothing shows up in Construct 2 (found here c2rexplugins.weebly.com/).

    Uninstalling and reinstalling Construct 2 via the r277 update .exe. No luck.

    Downloading just the one behavior I desperately want (moveto) and putting it into the exports/behaviors folder. Still no luck.

    Are the plugins just too deprecated to be used at this point? Am I 8 years too late for all of this? Thanks in advance for anyone that can help me get these plugins and behaviors up and running.

    Tagged:

  • This is perfect, thank you. That really cleared it up!

  • I've tried it... it isn't working. Could you make a mock-up capx to show me how you do it?

  • Thanks a bunch!

  • Thanks for the reply. Just so I understand, in the second example would I just be entering in the player.x, player.y values in the parentheses?

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  • I am making a targeting system for an RPG. I want to be able to test whether the player character's sprite is within certain angles of the target. For example, if the player character is within the cone of 35 to 145 degrees of their target, I want them to face "up", and if the player character is within the cone of 136 to 225 degrees, I want them to face "right" etc. I just can't figure out how construct wants me to write that code. Any help would be appreciated.

    P.S. I don't want to rotate the sprite to face that target. I just am working with up, right, left, and down.

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Klonoa1545

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