There probably isn't a way to do this (except the long way), but around 4 years ago I started creating a game that's selling point was the 100's of unique playable characters a player could choose (ambitious, I know). To that end, back when all I had was Construct 2, I did the sprite work and animations for around 50 of them along with some programming. Anyway, I got the free year of Construct 3 but I still kept using the C2 project to insert all of my game assets (mostly because of C2's plugins that I'd added on).
Well, fast forward to now. C2 isn't being supported anymore, but I don't have the money at the moment to do C3, and even if I did, I really, really don't want to have to migrate all 200+ sprites from C2 to C3, but I can't just open my project in C3 because of a bunch of rexrainbow plugins that I've added. So what I need is one of two things:
1. Is there any way to copy and past completed sprites with animation parameters, names, etc. from one project to another (or runtimes)? OR
2. How do I add the rexrainbow plugins to C3 (provided you even can on the free edition)?
I'm really hoping I don't have to tediously reinvent the wheel. Thanks in advance.