gordo147's Recent Forum Activity

  • Thanks!

    I've added some images to the first 10 questions on my own, but yours is much tidier! :D I'l come back if im having any more probs, Thanks again dude!

  • Hi there, Ive had help making this game but ive got the workings of construct down now.

    Here's my current project to help make this more clear:

    dropbox.com/l/E4DTUew72e6D1AgqcWZ9Ad

    Ive created a 10(x3) level question based game, it includes pictures (for each questions answer) and 3 buttons for each answer, when the correct button is clicked, it adds +1 to "correct" which is the global variable and then it moves onto the next question whilst making certain objects invisible and others visible. (When the wrong button is clicked the image is destroyed and a (try again) text is displayed)

    It gets all the way to 10 then goes back to 0, this is where my main menu is(global 0). In my menu I need 3 buttons:

    1. For level 1

    2. For Level 2

    3. For level 3

    My questions answers at this point in the global variable are invisable until the first question of any level. So I added new buttons just for selecting each level and made them on click +1 to Global, But whenever I do this, and try to run the game, it comes out white and fails to work at all. The only cure I've found is to undo, but I don't have a working menu...   <img src="smileys/smiley19.gif" border="0" align="middle" />

    So I've made the first level (Global = 1-10)

    The second will start at 11 and the 3rd at 21,

    The last correct question button of each level referrers back to the menu.

    So, my question is, does anyone know what i'm doing wrong? My only guess is that the global variable code is conflicting with itself...

    Many thanks for any replies and help!!

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  • Hi there, Ive had help making this game but ive got the workings of construct down now.

    Ive created a 10(x3) level question based game, it includes pictures (for each questions answer) and 3 buttons for each answer, when the correct button is clicked, it adds +1 to "correct" which is the global variable and then it moves onto the next question whilst making certain objects invisible and others visible. (When the wrong button is clicked the image is destroyed and a (try again) text is displayed)

    It gets all the way to 10 then goes back to 0, this is where my main menu is(global 0). In my menu I need 3 buttons:

    1. For level 1

    2. For Level 2

    3. For level 3

    My questions answers at this point in the global variable are invisable until the first question of any level. So I added new buttons just for selecting each level and made them on click +1 to Global, But whenever I do this, and try to run the game, it comes out white and fails to work at all. The only cure I've found is to undo, but I don't have a working menu...   <img src="smileys/smiley19.gif" border="0" align="middle" />

    So I've made the first level (Global = 1-10)

    The second will start at 11 and the 3rd at 21,

    The last correct question button of each level referrers back to the menu.

    So, my question is, does anyone know what i'm doing wrong? My only guess is that the global variable code is conflicting with itself...

    Many thanks for any replies and help!!

  • Thankyou!!!!!!!!!!!!!!

    7Soul you've cured my problem, explained it to me and given me an example so I know exactly how it works! - Perfect!

  • hi there, right, I'm just going to state some information that I believe to be correct, if I'm wrong, PLEASE correct me as im rather stuck :(

    Im making a quiz game, So i think that my event sheet needs to look something like this:

    -Global Variable=0

    -Question 1 group

        -System - Compare Variable to 0

        -Set Button Text info

        -Answer Button 1 - On click - +1 to global variable + Set text - Correct

        -Answer Button 1 - On click - +0 to global variable + Set text - "Nope, Try again!"

        -Answer Button 1 - On click - +0 to global variable + Set text - "Nope, Try again!"

        -Score Count code

    -Question 2 group

        -System - Compare Variable to 1

        -Set Button Text info

        -Answer Button 1 - On click - +1 to global variable + Set text - Correct

        -Answer Button 1 - On click - +0 to global variable + Set text - "Nope, Try again!"

        -Answer Button 1 - On click - +0 to global variable + Set text - "Nope, Try again!"

        -Score Count code

    and so on...

    So in order for me(Or the user) to access the next group of questions I'll have to set the correct answer button to add +1 to the global variable, so then the global variable's total would be 1 and no longer 0, so the questions from the second group would show and the others would not?.... I think..

    I feel like I'm missing something here, because when I try this with my project, I cant get it to work, buttons have a delay, text wont change ect.... :( Any answers are heavily appreciated!

    • CURRENT DRAFT - Project for viewing pleasure -

    https://www.dropbox.com/l/b7vVDgsW988ExW4BJfuYI8

  • Hey Hornet!

    Thanks for your reply, really appreciated!

    So I tried out what you said:

    I removed the Set Score to 0.

    and removed the set correct to 0 on the wrong answers.

    But, when I run it now, it wont go to the next scene and the buttons still have a delay?

    Sorry if I seem stupid, but as I said I'm struggling lol

    -Update here just incase:

    dropbox.com/l/b7vVDgsW988ExW4BJfuYI8

    Cheers

  • I've already posted about this same game today, but I have another question so it cannot be helped :)

    Im making a quiz game and its do to with learning words and phonics.

    I have a text box(which stays static throughout)

    I have a sound button (The interactivity will be added later)

    And I also have 3 answer box's.

    I need, for example:

    box 1 = To show image/text, on click, set text to "Correct" + wait 3 seconds + add 1 to Global variable (which is called "correct" in this case, THEN SHOW NEXT QUESTION+ANSWERS)

    box 2 = Show image text, on click, set text "That's not right, try again!"

    box 2 = Show image text, on click, set text "That's not right, try again!"

    My array of questions is set out so each answer box is displayed, with their own specific questions and answers. - when the wrong answer is selected, nothing happens but a change of button text. And when the correct answer is clicked, it should change the variable for correct by adding one, thus loading the second load of questions stored in the next +1 variable?

    But that's not what happens, my buttons have a delay on altering the information, and i cannot for the life of me get it to display the next bunch of questions all at the same time. I just cant get it to work,(although i did manage it, for a few tests at least, then somehow messed it up and couldn't fix it :( !!!)

    So, if you can help me from this rambling that ive produced, great!

    If not, I've uploaded the folder to my dropbox, here's the link:

    dropbox.com/l/FPW5rP4VK9uOuJZgzpqHx9

    Many thanks!!

  • Thanks! That worked! :D

  • Hey Rabid, Sorry for my super late reply as well, I hadn't found a fix for the sound issue, but you've just explained that so thankyou!!

    And you say i should make sprites and treat them as images rather than using buttons and editing them, that sounds like a good idea, but can i still make it's properties a checkbox type so it still works with Dagoons example from above? :D

    Thanks again!

  • Hi there, Im making a quiz game and its do to with learning words and phonics. I've planned to include a sound button to sound out the phonic for each question, I'll also have 3 other buttons for the answers which will be images without sound.

    So, I have all 30 recordings, how do i make a button which plays the sound upon being clicked/touched? I've read the basic audio guide but it just states how to make the left click make the same sound?

    Also, this is a cheeky question on the side, but, if I have already set up my "Scene" for the quiz, how do i link each "Project/Question" together, so one loads after the other?

    Manythanks :D

  • Brilliant guys, thanks so much!

    Just a few more things though, How would I replace the buttons with images rather than text?

    And how would I make a button play a sound when clicked?

    And finally, I got up-to this part:

    "Next line do Button>Pick by instance to 1 And add in System >compare variable to correct 0. For action Set button>Set text "to what ever you want"

    But weather I'm adding a line or a new event, under the button> There isn't an option for pick by instance, the closest I can find is Pick by unique ID? Sorry if I'm being an idiot :(

    Thanks again!

  • Hi, quick question:

    If I made a game(1 Project file) and i made 2 other similar games(2 project files)- how would i then link them altogether so that they all had the same intro and menu(where you can pick a game) and the same end scene as well?

    Many thanks for reading, and more thanks for the replies!! :D

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gordo147

Member since 15 Mar, 2013

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