Main menu breaks game :(

0 favourites
  • 1 posts
From the Asset Store
A well commented template with list menus and shops to use in your top-down RPGs or metroidvania games!
  • Hi there, Ive had help making this game but ive got the workings of construct down now.

    Here's my current project to help make this more clear:

    dropbox.com/l/E4DTUew72e6D1AgqcWZ9Ad

    Ive created a 10(x3) level question based game, it includes pictures (for each questions answer) and 3 buttons for each answer, when the correct button is clicked, it adds +1 to "correct" which is the global variable and then it moves onto the next question whilst making certain objects invisible and others visible. (When the wrong button is clicked the image is destroyed and a (try again) text is displayed)

    It gets all the way to 10 then goes back to 0, this is where my main menu is(global 0). In my menu I need 3 buttons:

    1. For level 1

    2. For Level 2

    3. For level 3

    My questions answers at this point in the global variable are invisable until the first question of any level. So I added new buttons just for selecting each level and made them on click +1 to Global, But whenever I do this, and try to run the game, it comes out white and fails to work at all. The only cure I've found is to undo, but I don't have a working menu...   <img src="smileys/smiley19.gif" border="0" align="middle" />

    So I've made the first level (Global = 1-10)

    The second will start at 11 and the 3rd at 21,

    The last correct question button of each level referrers back to the menu.

    So, my question is, does anyone know what i'm doing wrong? My only guess is that the global variable code is conflicting with itself...

    Many thanks for any replies and help!!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)