Ok, so i'm doing a Test Demo in Construct 3 featuring Mario in a Minecraft world, and my grid size is 16 x 16 pixels.
So could anybody tell me how to turn this "for X: round((Player.X - 16) / 32) * 32 + 16, for Y: round((Player.Y - 16) / 32) * 32 + 16" into something that would work with a 16 x 16 grid?