How do you make a camera that moves forward in order for the player to to see any incoming Obstacles and/or Enemies, ala Sonic CD?
Use an invisible helper sprite with the scrollto behavior as your "camera". How you move it in difference situations is up to you.
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Use an invisible helper sprite with the scroll to behavior as your "camera". How you move it in difference situations is up to you.
Ok, so i have the camera as a separate object... so how do i make so when the player is moving very fast, the camera moves forward?
Condition: player is moving fast.
Action: set camera object position.
You'll need to define the specifics.