Hidalgo's Recent Forum Activity

  • Any demo to see your work?

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    Tienes alguna demo para poder ver tu trabajo?

  • hello everyone.

    i looked around this forum; and also the [How do I]Frequently asked questions but i couldn't find an example of a top-down terrain generator (does not have to be isometric, could be simple top-down view). does anyone have an example they can share?

    thanks a million, in advance. +1

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  • Thank you very much for your comments!

    Kuso, you're too modest, actually the key functions would not have been possible without your help! I'm very grateful!

    B & R, you're absolutely right, in the first round if the opponent does not get to pair and then not you go off track, you have many chances to win. The problem I have is that I have reached the limit of events and I could not debug but the behavior of the two cars.

    Player AI has to have an action pending with sand (not now), so that action could be offset by reducing the acceleration values??, very angry that I can do most of the high-speed circuit, but really, I did not for more ..

    In the next version, when you could buy the license, the cars will have a better performance (at least that's what I try) well placed shading effects, which would give more realism.

    On the other side is that I want to introduce more cars on track, which make it more difficult to win the race, and I want to be chosen car and circuit.

    Last but not how to do it, I want to connect the game with my database users in Joomla, so your records are stored and create a series of rankings on my website, there must be a way, but I have not come to find out ..

    If the game is successful, it can become something like MRO, but the truth is that scares me a little because that can make a monthly data transfer too large.. Is this version and I could not upload to the Arcade to be greater than 10Mb ...

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    Muchas gracias por vuestros comentarios!

    Kuso, eres muy modesto, en realidad las funciones clave no habr�an sido posibles sin tu ayuda!! estoy muy agradecido!

    ByR, tienes toda la raz�n, si en la primera vuelta consigues que el rival no se empareje y luego no te sales del circuito, tienes muchas posibilidades de ganar. El problema que tengo es que he llegado al l�mite de eventos y no he podido depurar mas el comportamiento de los dos coches.

    El jugador IA, tiene pendiente tener una accion con la arena (ahora no tiene), as� podr�a compensar esa acci�n reduciendo los valores de aceleracion, me enoja mucho que se pueda hacer casi todo el circuito en m�xima velocidad, pero realmente, no me daba para mas..

    En la pr�xima versi�n, cuando haya podido comprar la licencia, los coches tendr�n un mejor comportamiento (al menos esa es lo que intentar�) adem�s de colocar efectos de sombreado, que le dar�an mas realismo.

    Por otro lado est� que quiero poder introducir m�s coches en pista, cosa que dificultar�a m�s el poder ganar la carrera, adem�s quiero que se pueda elegir coche y circuito.

    Por �ltimo, aunque no se c�mo hacerlo, quiero conectar el juego con mi base de datos de usuarios en Joomla, para que sus records queden guardados y crear as� una serie de rankings en mi web, tiene que haber un modo, pero todav�a no he llegado a descubrirlo..

    Si el juego tiene �xito, puede llegar a ser algo parecido al MRO, aunque la verdad es que me asusta un poco porque eso puede suponer una transferencia de datos mensual demasiado grande.. Es esta versi�n y no he podido subirla al Arcade por ser mayor de 10Mb...

  • I have completed version 0.5 of the game, I am very satisfied with the result, would not have been possible without the help of Kuso, when I can buy the license, you can choose car, circuit and much more!! Enjoy us!

    minipedia.net/challenge

  • My PLatform Test

    http://dl.dropbox.com/u/69405288/plataforma%2C%20practica.capx

    Gameplay Test here: youtube.com/watch I like your practice project, who are you holding?

    Regards!!!

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    , Me gusta tu proyecto de pr?ctica, c?mo lo llevas?

    Saludos!!!

  • From my computer, there is an error that does not appear .. But does the rest, is a reference to the opening credits screen, disappears when the first layer and the second layer appears, is scheduled to spend three seconds to the game cover, which is the next layout. I think the problem is that when first loaded, those three seconds are not enough and so it freezes at that point.

    I think the solution is set to load the layout of credits and when loaded the cover layout, then temporice three seconds.

    The provissional solution when this happens it's press "F5"

    I have a huge list of bugs to be resolved and another list of aspects to improve, but hey, it's what you have is a beta version <img src="smileys/smiley2.gif" border="0" align="middle" />

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    Desde mi ordenador, hay un error que no aparece.. Sin embargo lo hace en el resto, es referente a las pantalla de creditos iniciales, cuando desaparece la primera capa y aparece la segunda capa, esta programado que a los tres segundos pase a la portada del juego, que es la siguiente layout.

    Creo que el problema es que cuando se carga por primera vez, esos tres segundos no son suficientes y por eso se congela en ese punto, creo que la soluci?n es programar que cargue el layout de creditos y cuando este cargado el layout de portada, entonces temporice los tres segundos.

    La soluci?n provisional cuando esto ocurre es presionar "F5"

    tengo un listado enorme de fallos por resolver y otro listado de aspectos que mejorar, pero bueno, es lo que tiene, es una version beta <img src="smileys/smiley2.gif" border="0" align="middle" />

  • I like this project, congrats jbmoyer!!

  • This is the new beta version: minipedia.net/Minipedia_Challenge/index.html

  • New update! now with race position and better chrone :)

  • Ashley

    Is there any way to help Hidalgo

    Thanx for looking!

    Kind Regards.

    Savvy001Thanks for your interest Savvy001 <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Thanks for your comments! Now I'm finding for sounds & tracks, thanks RandomExile for the links!! :)

    Thanks too Kuso, I still like the cars have performed better, but I guess I'll finish making, I will take the time to improve other things like sound or the landscape of the circuit to resume with more desire after the behavior of cars

  • Well, it is'nt the intention but I haven't any sounds <img src="smileys/smiley9.gif" border="0" align="middle" />

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Hidalgo

Member since 12 Mar, 2013

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