jbmoyer's Recent Forum Activity

  • I do agree it is pretty much a rip-off but as Ashley said "its ok and expected". At least the guy did "make it his own" added some pickups, Right-Click and Middle-Click, sounds and other effects. At least hes not trying to make money off it that would be totally lame.

    Brett

  • Hello Twitckun, the videos that Arima reccomended are very good. ConstructDude in particular is excellent on showing all aspects of the tool and how to build things. I also found the Breakout Tutorial very well done, it was by Lee Stemkoski, I suggest you watch all of their videos, very practical good quality for the beginner and advanced users alike.

    Thanks

    Brett

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks for validating what I dug up on the net, wanted to be sure. Thanks again for offering the class.

    Brett

  • Too funny, lol. I think it will be 11am my time, if it is 16:00/4pm their time. Guess I might be late first class :)

    Brett

  • mineet, looks like you just have to click the TINY +add to the left of the Class title, took me a minute to see it too. This looks awesome, thank you both for hosting.

    Call me dumb, but what time woudl that be EST? :)

    Brett

  • Wrangler I just downloaded the latest, but turning on the Grid doesn't help, can you explain what your are thinking? I was expecting that if I turned on the Grid and based on what you were saying that it might show when I did preview, but no.

    Thanks

    Brett

  • BluePhase, so yes you are correct the walls do not have the Solid Behavior, which I need to fix. But I did create a Sprite and gave it Solid and threw it on top of the bottom wall, that big yellow rectangle you probably saw it. Any idea why the Hero still walks through that?

    Thanks

    Brett

  • hmmm I was tweaking that value, but its hard to tell how going up or down affects movement, I wish we could SEE the cells. thank you will look at this as well.

    Brett

  • thank you BluePhase, I will be able to recheck the code later tonight. I am certain I have solid on the blocks/walls, but maybe I don't, I was up from 9pm till Midnight working on it. The walls don't move but if you noticed I have a make-shift tile Editor that I used to Duplicate and place quickly. I have Destroy outside so those are not calculated while the game runs. thank you.

    Brett

  • Yes, Sir, see below, if you cant access it, please coach me on posting Dropbox URLs. Thanks.

    dropbox.com/s/l5q4ucxt7rqh4sx/MiniAdventure.capx

    Basic click/touch to move, you will notice when you are inside that moving around the Hero goes through solids.

    Brett

  • Hello, I have a simple point and click top down RPG that using Pathfinding on the Hero and for some odd reason the Hero is not avoiding Solids. I have the Hero PFinding Obstacles:Solids and I have a Solid Wall with that behavior, but Hero insists he is Casper the Ghost. Any thought would be appreciated. Thanks

    Brett

  • Here is the detail on the limits of the free version.

    scirra.com/store/construct-2

jbmoyer's avatar

jbmoyer

Member since 7 Mar, 2013

Twitter
jbmoyer has 1 followers

Trophy Case

  • 11-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

13/44
How to earn trophies