Mayfly's Recent Forum Activity

  • Thanks for the reply. Looks PeerJS end as desktop connections also stopped working.

    When I first built it, you could cross platofrm online :)

    Cordova is just used for building to android / ios

    No problem - I'll just have to learn the C2 multiplayer for anything further to bring it back.

    Shame, as it felt pretty novel using your PeerJS plugin all those years ago to have cross platform multplayer before it was officially posible

    Cheers,

  • R0J0hound - Bit of a long shot.

    I finally found my old keystore for my old bowls app. I used this back several years ago to make it online (Before the multiplayer plugin)

    I noticed that it doent work anymore - Do you know if its something from PeerJS / Cordova?

    I plan on creating a new app with the multiplayer plugin but it would be nice to fix this now i can publish again the old version.

    Thanks

  • dop2000 - Yes I think adjusting it after impact will be the way to do it

  • Hi Vankiz,

    I tried to make a snooker game some time ago.

    Subscribe to Construct videos now

    The issue I soon found was that its not possible to have accurate aiming. From what I looked up, when the balls collide and the build in physics detect a collision its not at the correct time so it throws off the aiming (shown in video)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I finally found a copy of my keystore file and so can update and package my app and get it back in the google play store.

    I'm using C2 and Cordova CLI. I am having trouble zip align my APK.

    I don;t really get any errors but google play store keeps telling me its not alligned.

    I've tried the method in the C2 tutorials (Which is how I did it in the past) and I've also tried with the auto APK / easy APK apps (Same issue).

  • From my understanding of steam, you should still be able to get it if you purchased it from there.

    Log into steam, goto library and it should be on the left and you can download.

  • Yes, it's quite easy. You can keep the file chooser button hidden off-screen and use the following code to trigger it:

    > Browser Execute Javascript "myFileChooser.click()"
    

    where myFileChooser is the ID of FileChooser object. (set this ID on the left panel)

    Thanks - working perfectly.

  • I'd like to made use of the file chooser to allow the player to select a image on thier device.

    It all works, but ideally I'd like to action this pressing my own sprite image as a button (Rather than the default file chooser button style).

    Is there a way to do this? I've tried Rex touch simulate to say "When touch sprite button - similate touch at filechooser.x / y" but it doesn't work.

    Cheers

  • thanks R0J0hound

    I'll look into what you sggested, although the other rules I need to try and work out might mean its not possible. I don;t think what I am trying will actually be possible but wanted to try and work it out.

    I've basically got 6 teams to create a league fixture for. Each team plays each other team 3 times (15 games total)

    There are three mats that hold the matches each week (Mat 1, Mat 2, Mat 3)

    I am trying to work out if it is possible to arrange fixtures in a way that allows each team to play each other 3 times, no team plays the same mat two weeks in a row - ideally each team playing on each mat 3 times. I actually think its mathmateically impossible and I've not been able to work it out in excel.

    My goal was to try and build the rules into arrays and leave something trying brute force to see if its possible or not. At the moment I've managed to setup an array to mimic one round of games (6 teams and 5 matches). It can put 1 - 6 in each row and then check to make sure that no pair of combinations are duplicates (for example so that team 1 and 2 play once only in the 5 games etc...)

    I was hoping there would be easy ways of checking things like count how many of the same value in each X position of an array :(

  • Hi,

    I am trying to use arrays to build a match fixture generator, but with certain rules.

    At the moment I've create a 6 x 5 array (To simulate 6 teams and 5 matches, once each)

    I've worked out how to fill each row in the array with a random number between 1 and 6, and ensure its not a duplicate.

    The next stage is to check a rule to make sure once all the matches are populated there is not a duplicate match (ie team 1 vs 3 week one. Then again 1 vs 3 in week 2-5)

    Is there any good examples of using loops to check this kind of thing?

  • Nice plugin :) I was using the sweet alert one from teh store but this seems to have more features.

    I noticed that if I only have one pop up, collecting say 4 pieces of info (4 inputs) in the steps that it does not trigger the confirm? (I have to ask for one input at a time)

  • I found an old post from 2 years ago that mentioned there was no API for it, but I wanted to check if things have changed or there is a work around.

    I'd like to canvas snapshop a section of my layout and part of that in an iframe.

    Does anyone know if this is now possible with any extra plugins or if there is a work around (Like loading an image from an iframe etc...)

Mayfly's avatar

Mayfly

Member since 24 Feb, 2013

Twitter
Mayfly has 1 followers

Trophy Case

  • 11-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

13/44
How to earn trophies