oosyrag's Recent Forum Activity

  • Sure, you're going to use the min() expression. Sounds kinda backwards, but min() will give you the lower of the two numbers, thus setting a maximum value when you're using one variable that constantly increases.

    So you would use min(Sprite.Platform.JumpStrength+200, x), where x is your maximum jump strength.

  • You will need a server/host that is always on, so your user/peer apps have something to connect to for checking in. Your server will use its own localstorage to record information, which it can pass to the peers on request.

    Google docs are accessible from android apps - they have an app to look at the sheet, and you can fill out the form with any browser.

  • What do you have so far? It helps if you share your capx with what you have attempted.

    There are many ways to do this, but it depends on how you chose to implement your movement (platform, physics, custom?)

  • I would recommending using Google Forms/Sheets.

    Do you have an example of your app without multiplayer part? If you create that and share the capx, it would be a much better place to start from, in terms of getting help.

  • Another possibility if your ball is moving too fast, it might "miss" the line on any given frame and skip over the collision.

  • I would use two bullet behaviors - One with a constant speed to go "forward", and the other with acceleration that can be flipped from up to down on trigger by multiplying the acceleration by -1.

    Edit: Looks like you can't have a negative speed for bullet, let me try and see if there is a better way.

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  • Actually if you don't have a specific project or problem you are working on, lurking on this forum and helping others is a fantastic way to learn yourself. You don't actually have to answer the posts, but you can work on finding solutions.

    In the beginning, maybe you won't know any given solution off the top of your head, but you can still try to figure it out. You will also be able to follow and see how other people approach the issue, and ask questions.

    Sometimes I treat it like a game, where each person's question is like an individual puzzle problem. I find it refreshing to work on isolated mechanics that can be completed/solved rather than my own big projects which can drag on every once in a while. Or when I'm in between my own works and don't have anything better to do

    I... never realized I could use the shared folder like that >______> I always manually shared the files with the generated link.

    Apparently for Dropbox, the files in the shared folder will still remain after March 15, 2017, but will no longer be automatically shared. You just need to manually share each file again via the share button -> create/copy link. The problem is that old links to the file will no longer be valid and need to be updated with new ones.

    As far as I know, Dropbox remains the most accessible, clean, and easy to use free file hosting service. Supporting direct links to files for public use without requiring an account is a huge advantage over something like Drive.

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oosyrag

Member since 20 Feb, 2013

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