SeductiveDungeon's Recent Forum Activity

  • pixel perfick; :D Wow, thanks man!

    mineet; Yes, Felix is no more. I have some options now, but I'm not sure yet because I also don't know the name of his sister, for sure, yet :P Their names should make a nice combination since they're brother and sister.

  • <img src="http://farm6.staticflickr.com/5464/8971477781_2782832b29_c.jpg" border="0" />

    I made a little timeline. Behold, the main character (formerly known as Felix) from the very first version till the final. Underneath I've written down small comments about my decisions and actions. The first one was created three years ago! Oh my I'm getting old, and I've worked slow.. ;)

  • This looks so sweet, I'm downloading the demo now! Can't wait :D

  • Here's the old mansion. First created in Flash, lated aged in Photoshop.

    <img src="http://farm6.staticflickr.com/5460/8970975991_86f8089aef_o.png" border="0" />

    <img src="http://farm4.staticflickr.com/3681/8972170694_051c04cc06_o.png" border="0" />

    <img src="http://farm3.staticflickr.com/2846/8972164838_5c45246a93_c.jpg" border="0" />

    <img src="http://farm6.staticflickr.com/5453/8970973355_8532ca3ffb_c.jpg" border="0" />

    Final:

    <img src="http://farm8.staticflickr.com/7101/7176498657_ab16d556e0_c.jpg" border="0" />

    <img src="http://farm4.staticflickr.com/3691/8972160996_4924a5b320_z.jpg" border="0" />

  • Thanks Egon and mineet, that means a lot to me. Egon your game looks interesting too :)

    breackzin; Thank you and the hand, I know, fixed that already. ;)

    Blacksmith; It will take some time before I will release a demo, if I release one. That's the future, I don't look into that direction often. But you never know. ;)

    --

    Today I worked on a new version of the mansion exterior. This mansion is bigger than the old one. This version is not ready yet, I'm working on de details and ornaments now. It may seem all neat and tidy on this image but I will age it later.

    <img src="http://farm3.staticflickr.com/2823/8963960042_14e823510b_z.jpg" border="0" />

  • I like your game but it's hard to see where you're going (jumping/landing). The camera is too close by for that.

    Also the game didn't tell me the frogs hurt, I just walk on but lose my health. Maybe you can make a 'hit' animation.

  • [tube]http://www.youtube.com/watch?v=3f_TdE2LCUc[/tube]

    Jumping and landing.

  • Egon, Really nice, I want to play this!

  • To be honest for the last couple of days I haven't really been productive. I was a bit sick and I was busy with other stuff, social things.

    But, I'm working at the jumping animation at the moment and that's almost finished.

    Also my focus lies at the story now, takes a lot of thinking and procrastination. I know what I want to tell the player, but now I'm figuring out how I want to tell it. In what order, what kind of events etc. It's interesting, but difficult, I'm pressuring myself too much maybe.

    Anyway, a lot goes on in my head. I just need to let it out and this weekend I have more time.

    Thank you for your interest mineet :)

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  • Lowren, too bad I'm not good in any of those languages, but I'm sure it will help others! ;)

  • Soybean sved

    Thanks! :D

  • Thanks mineet :) It is hard, animation is something special. It took me a lot of work and research to get this far though the arms could be smoother when they go in the other direction. But this was something I already saw, and I'm still adjusting. I just wanted to show the cycle because I'm very happy with it :)

    Also in the game, the character will move and then the animation looks better. And, things can always be better, which is good because that means there is room for progress. But, sometimes you just need to move on. I'm a perfectionist, but I also want to finish my game.

    Kill your darlings.

    panrebonka

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SeductiveDungeon

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