Doodlebabe's Recent Forum Activity

  • A shot from my Point and Click Adventure Game! It's an incredible amount of work, I have been working on it for quite some time.

    The artwork is still not polished, in time ill have a gameplay video or demo and hopefully put it up on greenlight/kickstarter.

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  • Really looking forward to this! I can't wait to try this out in the future. I'm loving the look so far too.

  • Some new artwork.

    (ignore the weird little red square thing on the Dpad @)

    Sorry for the slow update, I have been busy working on another project.

    My next update should show some gameplay in video format ^_^ and some of the things you will be able to upgrade.

  • Here are some of the basic enemies so far. There will be many different enemies based on location these are just a couple.

    The large slime spawns two smaller ones at random.

    This is used in some levels to create more enemies at random intervals, it needs to be destroyed by the player quickly so that it stops spawning more enemies, there is a cap to how many it can spawn on screen though.

    I'll upload the hero later. You will be able to buy different outfits or completely different characters to play as if you gather enough coins.

  • Looks really nice. You made all the sprites?

    That is correct, some are done right in construct 2 others are done in Photoshop. I have to admit pixel art isn't something I normally do. I do more illustrative work. But it's a nice change.

  • An ARPG for mobile, Hack and slash through enemies to gain gold and get new weapons, unlock new skins!

    *I will update my progress with new posts*

    Features

    -This game will bring arena style levels

    -some random generated dungeons which the player must clear as well.

    -The world will have a degree of exploration

    -a player home which you can decorate and see achievements

    -Gain more gold to spend on weapons, magic, bombs and bows

    -unlock new zones and gameplay modes

    -collect gems to spend in combination with gold for special player sprites and items

    Game Modes

    Arena mode - with waves of enemies and you can upgrade your stats and weapons when you collected enough coins and xp.

    Story mode - will have a wide variety of gameplay mechanics even some puzzles and a small story to go with it.

    A new level will unlock when you have made it through the last zone. You can replay a zone if you are unable to beat the next one and make the upgrades necessary until you are able to beat the zone.

    It's still to early for a demo but stay tuned I may have something up soon.

  • > I have been working on this for several months on and off. I finally got the time to work on it everyday.

    >

    > It's a platformer/adventure game with quests and everything. I'm eventually going to pop it on steam.

    >

    >

    >

    Looks really good, you must be a natural professional artist.

    Hey thank you very much, actually to tell the truth I have previously worked at a couple of studios. I left to do my own thing, So I guess technically this is a professional project. I'm going to be registering a company in the coming weeks.

  • I have been working on this for several months on and off. I finally got the time to work on it everyday.

    It's a platformer/adventure game with quests and everything. I'm eventually going to pop it on steam.

  • Yeah haha, It's actually going to be quite bloody with plenty of gibs.

  • So a quick update,

    I recently just made a indieDB page for the game http://www.indiedb.com/games/adventure-crew, I'm finally going to be working almost full time on this project.

    here is a look at the new animations done with sprite, sorry for the somewhat choppy video.

  • My game on android, It was more of a test for my first android game.

    https://play.google.com/store/apps/details?id=com.fullcapacity.rocketsheep

  • It's been awhile since I last updated, A lot has changed.

    I started using spriter for my animations so a lot of work had to be redone, and I am very pleased with my new animations, things work much more smoothly.

    All I have to show is this rough piece of concept art for now, I want to make a video of the new animations in action but I haven't had the time.

    Also I'm not exactly sure about keeping updates on this forum any more.. I feel the need for something more organized but I'm just not sure where to go.

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Doodlebabe

Member since 12 Feb, 2013

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