ome6a1717's Recent Forum Activity

  • NetOne - this is preview. I haven't tried exported yet (as I'm still waiting on the C3 runtime, so it's a bit of a moot point)

    I'll try exporting it and see if I have the same issue.

  • Just curious - is anyone else getting a FPS drop of about 10-15 every ~5 seconds or so? My cpu is constantly hovering around 15%, so I know it's not that. There are maybe 100 objects on the screen, and the memory is probably no more than 100mbs (I also have a high end i7 with 64 gig of RAM and a 1080 GTX card).

  • - correct, but not if you're creating the object "by name".

    I think I have an easier way to manage it; basically I'm going to create families for all UI object-types, and then recreate EVERYTHING, and immediately after destroy what isn't being used. I'm slightly worried it will cause a hiccup everytime a menu is opened, but I'm not quite sure what else to do.

  • I'm creating a very complicated menu system, and I'm still figuring out where I want things placed, what size I want things, etc. etc. So I'm moving a lot of parts around, and would love to figure out a way to make it easier on me.

    Long story short, if I create an object by name, can I reference that object after it's created?

    ie:

    -Create Object BOX

    • Set BOX "instance var" to 1
    • Set BOX x to 0
    • Set BOX tint to "255,255,255"

    I'm assuming it's not possible, but just curious if anyone had a clever way to do it. I'm creating so many objects in my menus so I feel like they should be destroyed everytime you close the menu (and you can't recreate them initially because each menu on each layer shares items, so they get duplicated like crazy).

    Any input is greatly appreciated!

  • sebrosen - considering how bad valve ruined any chance for an indie delevoper to be noticed, we’ve done “okay” so far. Nothing like it used to be, unfortunately...

    But we are running a sale this week!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Zed2100 - I tried saving to a local file; it went to 100% but never saved the file. Doing some reading it looked like "saving a local file" means "downloading it" which you cannot do online.

    I can try saving the browser next time, but I believe the same thing will happen.

  • I was trying to work on my C3 project on a plane, and there was no way for me to save my project. Fortunately I didn’t lose a lot of work, but is this intended?

  • Also another quick tip, if you use SPAWN object, you can’t call and adjust any actions after it. Always use create object if you want to adjust positions or variables of that specific object.

  • - ah that makes sense, thank you!

    GenkiGenga - Nor did I! And you're right, it does say that in the manual. That is definitely something that should be bold

    Thanks for all your help!

  • GenkiGenga - I figured it out! I made a test cap3 file and tried everything. It all worked - synced absolutely fine until....I changed the variable to a string. Apparently (doesn't say this in the manual, it seems) you cannot sync a string variable, only a number variable.

    Makes my job a bit harder having to redesign, but at least it works.

    UPDATE - Wow, this is even more limiting than I thought...you can only sync numbers below 255 (anything above will just return 255). Just curious, is there a reason for this, Ashley?

  • Ashley - I'm wondering if you could shed some light on this?

    TLDR version:

    I'm syncing the position of a family (which is working perfectly for each individual enemy), and then syncing an "instance" instance variable on the start of the first layout. On enemy created, I'm setting the instance var to str(X) & str(Y) on ONLY the host machine. But the instance is never being set on the peer machine (it's always "").

  • GenkiGenga - thanks for the help. I'll try that and see if it tells me anything.

    I wonder if you can only sync an object if the object is on-screen?

ome6a1717's avatar

ome6a1717

Member since 12 Feb, 2013

Twitter
ome6a1717 has 3 followers

Trophy Case

  • 11-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

13/44
How to earn trophies