ome6a1717's Recent Forum Activity

  • If I do something like this:

    Set Position of Camera
    X - lerp(Camera.X, TargetX, XLerp*dt)
    Y - lerp(Camera.Y, TargetY, YLerp*dt)[/code:3q9voxjk]
    
    and I set TargetX and TargetY to Player.X and Player.Y, how would I retain the speed the camera is traveling if I decide to change the targetX and Y to something else so I don't get a jerk movement from the camera?
  • really great ideas here

    +1

  • Thanks lunarray; it was also the fact that I accidentally had the 2nd tier on the "start" action set to start from last recorded instead of current. Fixing that with enforce all works wonderfully now! Thanks again for such an amazing time-saving plugin.

  • Love this behaviors; unbelievable time saver. I'm experiencing one small issue which I'm sure is my fault, but I can't seem to figure it out.

    I have a sprite with 3 litetweens (not active on start, position, target x&y specific to each, absolute, compromise). I'm basically shuffling all 3 of them back and forth, thinking it should go between all 3 targets, but for some reason it seems to be adding a "relativity" to it and pushing it further to the right beyond it's absolute target (ie, if litetween1 plays, then 2, then 1 again, it doesn't actually go back to the 1 location). Am I doing something wrong?

  • tushar Verma - Unfortunately we've already filled the position. Thanks to everyone who applied!

  • newt - Exactly. The people who get that message know what they're doing. I put everything on a spritesheet and put all of my sprites there so I can control and change their variables easily without having to change them on every layout.

  • +1

  • justifun - is your game large at all? My game uses over 7 thousand events with tons of art and sfx/music assets. I'm wondering if maybe it's a size issue? Also, how are you loading the game (stupid question, but I don't actually use macs often so I'm unfamiliar on how to do this)

  • I know nodewebkit exports a mac 32 & 64 version, but when I send it to people that have macs, they can never open it. Am I missing something or doing it wrong?

  • Hi All,

    We have a 2d platformer in which we're looking for someone with some decent level editing skills. You do not need to have any art skills for this, although they don't hurt!

    If you could please either respond to this post or pm me with your contact info and we can send an NDA out and give you more information. This game will be released on steam (although we have no intended release date, I'm hoping by the end of the year)

    Thanks!

    Steve

  • spongehammer - Oh, I know it has nothing to do with Scirra; I just thought since we're all in the same boat there would be someone with some info . Thanks - it's good to know it's not permanent.

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  • blackhornet - I think we're referring to the version of NW, not Construct.

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ome6a1717

Member since 12 Feb, 2013

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