try using sub event to check variable
try this link
https://www.scirra.com/tutorials/4872/r ... ial-part-1
CavalierBubble you could do it like so too
https://www.scirra.com/tutorials/9423/i ... -variables
All you do is on jump unpin player
player ignoring input
Zebbi you could use loop like this too
all you do is use timer to check the time for speed Increase example
1 Timer = 0
2 system add dt to time
3 if Timer - 20 then set max speed to whatever: Set Timer to 0
so every 20 seconds speed will be increasing
sachos345 yes but I must advise is give credit to person whom has created the PLUGINS. No harm in that
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Thanks Rex
construct 2 always keep backup or auto save files search again and look for all type and not for CAPX
MadMarty Good for you and also you are not mad as your nick name. This proves Construct 2 can save person becoming insane
magmag1999 you say HI im new what's up well I am old and sky is up
prakhar144 if you are master yoda, I am Lord Shiva plz 2 meet u
Member since 11 Feb, 2013