Pakost's Recent Forum Activity

  • Hmm

    Maybe this is what u need:

    When object is on screen - Set Visible

    Else - Set Invisible

    Hope this helps

  • Yeah looks quite nice. Thanks!

  • Maybe On collision with will help?

  • Sounds like Instance variables is your thing to do. I think you cant read effect parameters as you want to.

  • Well, moving the character and facing it toward mouse are 2 different things so i think you have no problem with that.

    Once you have the wasd moving, make the following action:

    System, on Every tick, Sprite(character) Set angle toward (Mouse.X, Mouse.Y)

    NB. You should have added mouse plugin to use that Mouse.X/Y expression

    Hope that helps ya

  • Hi guys

    I'm environment artist and was happy to discover C2

    I'm working on rts like strategy game for now

  • I'm kinda new to C2 but i can tell you how would i do it.

    Its always better to have all weapons in 1 sprite and change the frames or animations, that is how you wont need to create/destroy sprites every time.

    For the shop menu i would made it in the same sheet in inactive group so when player presses certain button you Set Group "Shop" Active, and then all the changes one makes in shop will easily applied to the game.

  • it looks like the problem is that your textures has semi transparent pixels. That can happen if you have scaled that images.

  • Thanks alot guys

    It means alot for me

    This project is just starting but my intentions are to get it to the end... hopefully :)

    If you are interested Joan i can post the capx but im afraid its quite a mess. Even for me is hard to find my way around.

    I'll keep the game updated so if anyone is interested can check it out now and then.

  • Hello

    here is what i was recently working on:

    the game

    If you build some towers you will notice that the walls gets blurry at the middle and outor zoom (scaled layout by 0.7).

    In the same time the towers stay clear and sharp.

    There is no much difference between those sprites and still one are blurry, others not.

    Btw i noticed that problem dont exist when played on Internet Explorer, but on Mozilla nd Chrom the problem exist.

    If anyone can help I'll appreciate it.

  • Hi guys

    Im new to C2 but for like 2-3 weeks i manage to do this

    Strategy game

    The art assets i made earlier, so those 2-3 weeks i was working only on C2

    I had no recent experience with programming, altho im in the game industry for more than 10 years now as environmen artist.

    It was amazing what i did for such a short time in C2. Thank you guys for making such a nice programing tool for non programmers!!!

    So if anyone look at it, pleasy know there is no gameplay yet implemented, you can only place buildings and walls. Make attention to walls, it took me 4 days to make that behaviour... With 1 or 2 small glitches i think they behave allright.

    NB/ Btw if anyonke knows how to stop the blurring of some of the assets when zooming out, pls tell me :)

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  • Yeah nice approach

    Dont thing will work for me because for z order i use a plugin, so all stuff should be on 1 layer. But anyways that is good trick to learn

    Thanks

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Pakost

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