MadScientist's Recent Forum Activity

  • Ok. It's in your PM

  • hmm. I will try to find .capx. Was long time ago. And I personally didn't fully understood how it works, but I got that thing working. I will send to PM if I find

  • And it broke again somehow T_T. Will try to save in json

  • It is ok now. My aim for now is not an optimisation. I am doing simple tic-tac-toe game for mobile devices. More of aim to study and practise, but I added global tracking of win, loose, matches like highscore, and some AI. Optimisation for me now is not critical.

    P.S. I already have 151 event in tic-tac-toe))))

  • Yes. You will need Intel XDK, as it written in admob object

    https://www.scirra.com/tutorials/809/ho ... -crosswalk

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  • Its wary strange but this fixed the problem

    All this LocalStorage thing is really unpolished.

  • OK. But I sayed that clearing the storage is for debug only, normally it dont presist in project, but still was same result.

  • Please post an image of your event sheet , or copy hiscore to new project and post .capx here. Than it will be possible to help you

  • may be try to seek pathfinding plugins. I remember there are few variations.

  • What result you want to achieve with all this? Is there any need to change variable name.

    Tell your aim and maybe I will tell you other solution.

  • "how can i change that text without updating the app, kinda online i guess."

    normally there is no way. You cannot change without reupploading file. I faced the same problem in my app, and found solution.

    1. I made a secret admin login to app, and then I made a text object as a textbox object in admin mode.

    I used "Firebase" plugin to store text online, and in admin mode I can change it inside app, and everybody will see changes, because text is always taken from "Firebase".

    Or you can use MYSQL plugin, and store data in MYSQL, but Firebase much easier. Hope I showed you the way to move.

  • I think you need to make new layout by size of picture, paste there your picture and do Snapshot canvas action. Then you can reuse it as you want.

    Here is what is Snapshot Canvas

    CanvasSnapshot

    Contains the resulting image from a Snapshot canvas action after On canvas snapshot has run. (Note this expression is not available immediately after the Snapshot canvas action - you can only use it after On canvas snapshot triggers.) The expression returns a data URI of the image file. This can be loaded in to a Sprite or Tiled Background object via Load image from URL, sent to a server or stored locally, or opened with the Browser object in a new tab to save to disk.

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MadScientist

Member since 4 Feb, 2013

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