MadScientist's Recent Forum Activity

  • As an example you can setup a instance variable for the gun like - "fired", and make check in every Condition ( is Gun.fired <= 10) if not - you make (Else) action which destroys gun . Also every shot action adds 1 to Gun.fired instance variable.

  • How to know admob banner size, so I can plan my UI?

    Thanks for suggestions.

  • Forgot. On Android it maximizes inside iFrame

  • So I have an iFrame which loads sfw video player from my hosting. When I launch it on PC - it do fullscreen with no problems, but when I export it with cordova and Crosswalk to Android - player dont want to maximize on targeted device (android TV box with android 6.0.1). Any suggestions? And just from browser same player have no problems.

  • Cmon. Give it WASD movement. Using arrows for game where you use also a mouse - is dub (no offence). When you will get more controls, like picking weapon something like 1,2,3,4, arrows will be very uncomfortable to play with.

  • Hi there! People post so much awesome and visually stunning projects here, that I little bit ashamed to throw my stuff here, but I will do. So now I am working on android free live TV program. It is quite sinple, but will gain alot of features in future. All TV streams are free, I am adding channels little by little.

    So this is custom graphical loading screen.

    Here are listed channels (auto sorting and considering different screen sizes)

    And a very WIP watch layout. Every player can go to full screen.

    Also program done for multiresolution. I am not a programmer or artist, and just studying construct, so alot during work on this project was new for me. I am using alot of iFrames and Html Podes which are great plugins. Iframes usually lead to my hosting, and I use arrays to give adress to iFrame.

  • From more tests it is sure a collision and enemy pathfinfing. When player near solid object pathfinding overheat system. I reccomend cancel pathfinding, or change path method

  • Looks like solid behavour and pathfinfing works bad. It's not a shooting problem. If you disable collisions on Solid blocks - problem disappears

  • Yes. I noticed strange glitch. Investigating now.

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  • I dont know js at all. C2 is loading that page in iFrame. I would like to give to loaded page a variable from c2, or just find a way to set in html current monitor resolution

  • Can you please pm me your capx. I think it is possible just to copy position of ball and condition of blocks each step to other screen. I can try do it for you. I also remember some plugin which can just copy screen canvas, but not sure will it work on mobiles and perfomance

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MadScientist

Member since 4 Feb, 2013

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