pedropss's Recent Forum Activity

  • I used to publish using Dropbox, it was fast and easy.

    But, Dropbox was a factor that doesn't seem to help, many bugs, HTML didn't work so well, and the bandwidth.

    So, soon as I could, I was using xampp in a local server. But what about real servers?

    Searching a lot, I could find this starting wonderful website, BitBalloon is the most complete tool for Construct 2 and HTML5 developers.

    Here are some features:

      Free Webhosting with no limitations
      Easy method of uploading (HTML5 Export -> Move the folder to site)
      Low-price for custom domains and subscription
      A lot of web-tracking and monetizing

    There is a lot more, but this is what I've been testing and using.

    [quote:swsp0ubb]Oh, yeah? But if it is so good how did I never had heard of it?

    Because it's a starting website, I've been using for 2 weeks and all my projects are beautiful being played!

    [quote:swsp0ubb]But, if it's so good, what can I do to help?

    Since it's a small and wonderful tool, you can subscribe or donate, and if you don't have money, share with your friends. They're like us, creating and doing things from nothing!

    Here is the website:

    https://www.bitballoon.com

    Thanks for you attention, I know you are going to love it! So, please, tell what you've tested about the site here, and share, the bets thing you can do is make the site famous!

  • Quite interesting, I've already signed up for beta!

    Now I'm just waiting for any chance of testing, then, I'll do some tests and maybe a game.

    Thanks for the information. :3

  • Of course, TELLES0808, and sorry if when I said "500+ hours" it sounded like "I've a lot of knowledge", because I didn't mean that and I don't have, I just wanted to sound that I'm familiar with the program. You're right in doing things that you want to do, go live your life.

    RenatoB It can be a possibility, we can discuss this, or even work in a project together.

  • Hi, TELLES0808, I live in Brazil and I've spent a lot of my time since I acquired Construct 2 (I bought almost a year and a half ago in a promotion in Steam).

    Since I'm always having (weird) ideas, I've spent 500+ hours in Construct 2, doing tests, learning and fixing concepts.

    If you do want, we can go together and make online classes, from basic to complex, I've nothing to do and there is some concepts you can only identify, or by doing several conversions, or by images.

    My focus now are in multiplayer, I like new things, and I see people are doing things incredibly difficult for simple things (like using Syncing variables, that is pretty hard, than requests from host).

  • anyway, the computer doesn't understand that something is on screen or not, it just render everything and move the screen.

    I've experienced a problem with Multimedia Fusion 2, the game was 30000 x 30000, after the 12000 it got completely laggy, and I'd to do something like rendering.

    I don't know if you are going to experience that, but, if you do, do like I said.

    GTA V is a great example, the render in that game is fantastic, you can see far away and the detail/distance is perfect. Rockstar is a great developer.

  • Arima, I didn't mean that and I understand you, no problem. :3

  • Actually I've been trying to change completely the situations of Multiplayer.

    The Host -> Peer is simple, but very different.

    Everything you do is Peer -> Host -> Other Peers or Host -> Peers. But, if you code anything wrong, it will fail completely.

    Try the Chat first, then, proceed.

  • Only do a Global Variable.

    Do a right click in the Event Sheet, add a Global Variable, and you could check its value for the entire game.

    Hope it helps!

  • If you could provide some .capx with the problems in notes. But I think you could do some 2 layout game, I'll try to simplify for you.

    For not having "Lags" or Loading Screens, you could put a Layout as a repository, then, load only the first layout, leaving all the future Objects in the other, then, when the objects are going to spawn, put the browser to download them (or entire families) then create them.

    You also could put some "Demo Introductory" layout when the other is downloading background, after downloaded, the guy could play.

    I think the number 2 is better, since it requires no heavy and brute code.

  • Arima, he tried to help him. I'm Brazilian, I also speak two languages, we are here to help, aren't we?

    Willian, crie um "Every 1 Second", uma Global Variable, dê um valor inicial no "Start of Layout", e "Every 1 Second" coloque "Subtract from (...) 1 point". A cada 1 segundo ele tirará 1 do valor e ai está seu Countdown.

    I didn't want to sound rude, Arima, sorry if it seems that.

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  • It depends totally in the rate you want quality/time.

    Both of them would be quite expensive, one of them would be right, and none of them would be very cheap, but, very trial.

    If you send some sketches of what you want (the description sound confused, since I've too English as not my mother's language) that could be discussed.

  • Somebody knows how yo make the apk smaller then?

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pedropss

Member since 1 Feb, 2013

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