r4dicaldreamer's Recent Forum Activity

  • Interesting...I also had some issue with it, this will help :)

    by the way, how will you store the information of your items? you go out to main menu, access store and buy anything, and then back to the game

    I'm not really familiar with data storage though, so maybe you can share any knowledge about it?

  • what if you add another variable to the mana, let's say manaRegen

    you can make it boolean

    so:

    if mana < manamaximum, set manaRegen to true

    if manaRegen is true, every 4 second add 1 mana (or maybe you want to use Wait, but I'm not really sure)

    if mana >= manamaximum, set mana = manamaximum, and set manaRegen to false

    I'm newbie so I don't really familiar with advance thingy, so I try to help with some basics...let me know if it works

    cheers

  • Whiteclaws

    I'll send it to your email later :)

  • still need one? i'm interested :)

  • well, I'm using bamboo and it's doing fine to me :)

    IMO flashy tech and high prices are just luxuries, if you can do things well with the cheap one, why bother taking the big one?

    For me, I will search for a pen tablet that easy to use, not really expensive, and can do the job fine. Bamboo is quite nice though

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  • wretchedshark - I fail when I made an animation that mirrored the sprite. It still glicthy

    I'll try your new capx and let you know about it

    thanks a lot, pal :)

  • wretchedshark - I've tried to make the angle fixed when the debugAngle is beyond the rotation limit, but still didn't work

    I got an idea to make the new sprite for head and gun that already mirrored, so maybe if I just call the other sprite instead of mirroring the original one, there will be no glitch

    or I can put it in the animation on the sprite, an call it to replace the mirror action

    I'll let you know about this and upload the capx later...I forgot to save the last experiment I did, with fixed angle :(

  • wretchedshark - oh I see...so I can't aim my mouse too far from the object? It's kinda problem though, because the object moves freely and you can't control your mouse to always near it. Is it any way to deal with this? I'll also try to fix this though, just in case you find the solution first :)

    thanks by the way

  • wretchedshark - it occurs when the head n gun mirrored by mouse aim

    so let's say I'm aiming to the top left of the screen, and I drag the mouse from there to top right, slowly. The glitch occurs when the character reach the limit angle and then mirroring...try it

  • wretchedshark - it's working, thanks for your help :)

    but there's some glitch on mirroring the head and gun, it will start pointing the opposite direction before back to normal...I wonder how to fix this :\</p>

  • use dropbox :)

    here's the link: dropbox.com

    install it on your computer and it will create a new folder

    put your capx file to the Public folder (since the other folder is private and only shared by your permission)

    go to the website (or right click, open website), copy the link of your file here, and done :D

    hope it can help

  • thanks a lot wretchedshark

    I'll check it out once I got home

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r4dicaldreamer

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