Katala's Recent Forum Activity

  • Little snowboarding test

    Enter = Start

    L = Restart

    left and right arrows = controls

    https://dl.dropboxusercontent.com/u/104893773/Ultimate%20Snowboard/index.html

  • Thanks! Hopefully I can attach those hands a bit better when the new version of Spriter is released :)

  • carandmermor, It's actually quite easy just a bit tedious to set everything to all parts. First I create all the ragdoll parts then set angle, disable collision with all other ragdoll parts, set velocity from platform behavior and make joints like this.

    <img src="https://dl.dropboxusercontent.com/u/104893773/ragdoll%20joints.jpg" border="0" />

    And just play around with physics settings :)

  • Mostly working on level editor right now, but I posted small new faster gameplay update.

    If you want to try it is on first post only on "On web"

  • Hello colonel Justice! I was planning to give some feedback but it is a bit old now so better to wait next version I guess.

    Well for short, it looks really good   <img src="smileys/smiley20.gif" border="0" align="middle" /> there is just quite often stuff going over the walls, those eggs left the bump map behind quite often (I guess that is what it is) and for me the slowdown was a bit random. Maybe system that allows the player to trigger it.

    Well there wasn't a lot and maybe it is already obsolete feedback.

    Anyway keep up the good work :)

  • TwinTails, If you have a lot of values I would really recommend arrays. There is nothing to fear in those :) and it makes things rather easy. You could make text file for your self to keep track what is what. For example

    X=0... Character

    Y...

    1=name

    2=health

    3=mana

    4=xp

    etc...

    Specially if you are making RPG.

  • bilgekaan

    Last time I tried this it worked like this.

    Load image from URL -> NodeWebkit.AppFolder & "images/image.png"

    But only when exported.

  • In level 6 it keeps coming down no matter what I do <img src="smileys/smiley19.gif" border="0" align="middle" />

    Or maybe I didn't know the rules exactly. Otherwise really nice game!

    Just an idea but maybe you could put newest build on the first post as well.

  • First enemy graphics

    <img src="https://dl.dropboxusercontent.com/u/104893773/pic2.jpg" border="0" />

  • Voted

    Looks like those damn snipers from hell are back <img src="smileys/smiley11.gif" border="0" align="middle" />

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  • yash02 On example files there is "Physics - vehicle" example. That should get you started. Also you could use linear and angular damping on physic objects to get more control in air maybe.

  • Excellent job <img src="smileys/smiley32.gif" border="0" align="middle" />

    Just that the level is maybe a bit too long.

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Katala

Member since 31 Jan, 2013

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