Trakan's Recent Forum Activity

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  • Hi, i have been working alot on construct 2 the past 3 years (more or less) and i think i have enough experience to work on another project as Developer.

    With my experience and my free time, i could be able to add features and work on the game alot, i can work on any kind of games.

    Here's some exemples of things i've already completed (sadly i lost alot of files due to a problem with my old USB):

    -Pokemon like (including online trading and online battles)

    -Online turn based games (trading card games, ect..)

    -Tower defense

    -Rhythm games

    -RPGs

    -Tchat services

    -...

    Once we get a deal, i'll be able to work on the project and deliver quality c2 projects including alot of customization, coding notes and flexible code. I'll also provide complete docs on how to edit the game easily and add new content.

    My prices depends on the work needed, we can discuss on that, i'm also open to "revenue-share" projects unless it doesn't look serious enough. I don't provide graphics, audio, i'm only doing the c2 coding part.

    Contact:

    Email:

    You can also contact me here on scirra.

  • Bump, i need to know too!

  • Aww

  • Bump

  • It's been a moment i'm looking for that, i saw some post (on construct classic) saying that we could change the layer sampling. My game is pixelated and in Point Sampling but my HUD elements like Menus, ect... getting really uggly because of that, it looks perfect with Linear but fuck up the other part of the game which is the game itself. Is there a way to simply change the sampling on only one of the laye like it was possible on construct?

  • I've found a way to do it using a local server (wamp), it redirect to http://127.0.0.1/video/mp4/video.mp4

    Still not what i'm looking for <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad"> (+ its not working finally lol)

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  • Bump

  • It seems it work with web urls, but i want it to work with local files

  • I want to import mp4 at the start of my game, how could i do it? Because it seems that the video plugin only loads from project files but i want it to use files from folders in my Node webkit exported folder

    I want to import .mp4 files directly from a folder located in the exported, that's like 1-2 hours i'm trying to find something about importing files like this in project folder and/or use different files in video plugin

    It seems that it works with blobs using FileChooser : https://www.scirra.com/tutorials/1232/m ... sic-player

    But i'm not sure we cant set the FileChooser path (to NWJS.Appfolder) anywhere unless we upload something

  • You could ask for it, but perhaps try to work with what you got, and see if you really need it.

    I would imagine alternatives like using local storage variables with perhaps names, aliases, emails, a/s/l numbers, etc (anything entered manually and stored locally) and exchange that information with the host, which relays it to the users in the room.

    Yep that what i was thinking, well, might do that

  • There are no options for that.

    You will need to logout and back in with the new alias.

    Alright thanks! Should i submit this as wanted feature?

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Trakan

Member since 29 Jan, 2013

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