Trakan's Recent Forum Activity

  • Hi! I wanna add multiplayer using construct 2 on my project, i've already done projects using sockets (scribble.ws) or official multiplayer plugin but it was on low number of players, it was not working really well, it wasn't how i expected it to be, it worked but i wanted it to work even better. So my idea is to make a multiplayer game, using some kind of console, i think some of you know what i mean, in most of the actual games, players or server hosters setup a server simply by launching it and setting up the good settings (like in terraria, minecraft,starbound ect...), i wan't to make the same using construct 2.

    I wanna ask you guys, what should i use for this, the server hosted by someone should be able to handle more than 100+ players, and i don't think c2 plugin should be able to do that. Basically, i want it to starts using settings from a file, then load the item database, npcs, ect, then when i player connects, loads the player database, spawns it with his caracter, and everytime something happens on the screen, like a new item or a new skill, it'll add it to the database at the good character line ID, i want everything to be localy using arrays so then the server administrators will be able to edit everything they want.

    So that's why i'm requesting help on what kind of "plugin" or sockets or anithing related i should use precisly for this kind of project. Thanks!

  • Here you go Ashley

  • Really?

    I may had two project open and it exported the wrong one! Sorry, i'll upload the good one tomorrow

  • Aphrodite - oh, thanks for the tip. But the .capx hasn't got any events using shift (or any keys other than arrow keys) nor does pressing shift in-game do anything. Maybe the wrong .capx got uploaded.

    There was event seets included, check "Player_Action" sheet

  • Ashley

  • Problem Description

    When i start to run, my character (and my caracter collider) starts to "shake" for like one second

    Attach a Capx

    https://www.dropbox.com/s/rspziwt25hpur ... .capx?dl=0

    Description of Capx

    It's my actual game, nothing else

    Steps to Reproduce Bug

    • Step 1: Start to move with arrows
    • Step 2: Use MAJ to run
    • Step 3: Sees that the player is "shaking" a bit at the start

    Observed Result

    Shaky caracter

    Expected Result

    No shaking

    Affected Browsers

    • Chrome: YES
    • FireFox: (YES
    • Internet Explorer: YES

    Operating System and Service Pack

    Windows 7 Service pack 1

    Construct 2 Version ID

    Release 178 Steam Version (the problem is not only on the steam version)

  • Thanks! That's what i needed, too bad there's no "default sword".

  • Here's a screenshot if you don't see what i'm meaning by floating objects: puu.sh/7XlgZ.png

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  • Thanks for the answers

  • Problem Description

    The peer movement is not "smooth", the host control the peer and the host don't send his own informations

    Attach a Capx

    http ://www.dropbox.com/s/l776ykfrnl6kozc/MultiplayerTests.capx

    Description of Capx

    Login into the game,

    Same as the example capx

    Steps to Reproduce Bug

    • Step 1: Enter Username
    • Step 2 Host connected
    • Step 3 Peer Connected
    • Step 4 Host moves

    Observed Result

    Host see perfectly the peer moving, doing actions (except some "laggy issues", player position is not exact , he looks like he's floating sometimes)

    Peer got controled by the host (when he moves), and the informations like host mirrored or not, using actions are not working

    Expected Result

    Smooth Walk (no floating players)

    Host control himself and send his informations

    Affected Browsers

      All

    Operating System and Service Pack

    Windows 7 x64 - Service Pack 1

    Construct 2 Version ID

    Latest Beta

  • DUTOIT

    It doesn't really answer my question, my goal is to have my own signalling server

  • Is there a way to host my own signalling server, like a local server, or a very own server?

    Is the multiplayer plugin will only be available though the official Scirra server?

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Trakan

Member since 29 Jan, 2013

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