tipztv's Recent Forum Activity

  • austin any changes that break the game on mobile phone? I'm using the 0.4.7 version. The plugin seems to work fine in previous version. Now, it only shows the login box on the PC version, the Windows Phone 8 build is broken. The only way I can make the login box is to submit the score, then the login box will show up, but it does not remember my login detail either. The plugin is not ready all the time (i'm using a text object to update the plugin status)

  • Here is what I have been working on...

    This is my first game made with C2. It will be released very soon.

    <img src="https://lh5.googleusercontent.com/-qZm8vIwufOE/UadENhwR55I/AAAAAAAAAEE/HmjNBRlVbFs/w500-h268-no/3.png" border="0">

    <img src="https://lh3.googleusercontent.com/-oVNbNtrmnrQ/UadENNnkvjI/AAAAAAAAAD0/b2fJRJX7TQo/w500-h252-no/2.png" border="0">

    <img src="https://lh3.googleusercontent.com/-HL1ZXyCKHH4/UadENdCKJxI/AAAAAAAAAD4/Ras43FtkOsw/w500-h224-no/1.png" border="0">

    It's a combat racing game. Includes several game modes like capture flag, death match, survival..... Players defeat the enemies to level up, earn more ability, buy more powerful cars, buy power-ups to against more powerful enemies.....

    Here is a demo video if you want to watch. The video was 2 months old so the game is very different now. Also, most bugs in the videos are fixed :)

    Let me know what you think.

  • thehen I received this warning in Visual Studio:

    This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

    The highlighted method is Browser_ScriptNotify. I notice that inside the method, you check if (valueArr[0] == "gameLoaded") then set the browser.opacity to 1 to hide the splash screen. Maybe that leads to my previous issue of not being able to launch the game directly except by long-pressing the back button?

    The game seems to work fine if I remove the Grid.Background and remove the Opacity line inside Phone:WebBrowser

  • gamepopper you may want to replace all the namespace and others that include WindowsPhonePluginForConstruct2, most of them are in the .cs files.

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  • Ashley Warhorse the problem is that one of the condition in the plugin is deleted. Not sure why it was passed in the 126 built, but it messed up my project in 132. The plugin is the Windows Phone plugin, condition was deleted is On app deactivated.

  • Good news! My project is working like it should now.

    I'm still not sure what the problem is but I would recommend not to copy the c2runtime.js file, the images, and the media files to the template project and test the game with it. Even though I have edited all namespace, references.... to match my project, the bug still persist.

    So I decided to use the default project, exported by the engine, and copy over the necessary codes that I use (mainly in the MainPage.xaml.cs), and it is working! :)

  • thehen The default game project (awesomechase22.zip), which is exported by Scirra seems to load fine everytime. The new project (project.zip, in the new PM), included the plugin seems to hang at the second load. The bug is really random though so I don't know what's going on.

  • thehen PM sent :)

  • thehen okay, the VS studio project or the capx file? Skype or via message?

  • thehen Good to know that.

    I'm facing another issue where my game can only be loaded at first launch (when debugging with VS). The next time I launch the game, it shows a black screen. No matter how long I wait, it still shows the black screen. However, if I long-press the back button the see the app history, and choose the game from there, it loads immediately. Do you know what causes that issue?

  • thehen I'm wondering why you removed the on deactivated condition. How can I pause the game automatically when the user switch to something else? In many cases, the game is just deactivated, it has not reached the tombstone state

  • To all users who upgraded from the old plugin to the new one, if you use the On app deactivated condition, be sure to remove it or your project will be broken.

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tipztv

Member since 27 Jan, 2013

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