tipztv's Recent Forum Activity

  • wrekr: Have you published any games to BB world before? Do you think it is a good platform for indie devs?

    thehen: What device did you order? I'm planning to publish my game to the Firefox OS too, but I'm not sure which revenue model should be applied. I'm leaning toward Free/Ad-supported since Firefox OS targets emerging markets. Your thoughts?

  • As Scirra supports many mobile platforms, which platform do you like to make games for? What's your experience with the platform? (game performance, revenue.. etc)

    Personally, I like Windows Phone 8. I'm developing a game for the platform, and may finish it this month. Hopefully. I haven't developed games for this platform in the past, however, the lack of quality games on the store makes me think it is better for indie developer. I have read many posts that said WP8 actually brings more money than Android.(example)example

    I'm also looking forward to the release of Ubuntu phone, Firefox OS, and Tizen this year. They are all new so indie developers will have better chance to shine. All of them support HTML5 games so I guess games made with Scirra should run fine on them :)

    So what's your opinion? What mobile platform to you want to publish your games to? :)

  • thehen: Can you include the marketplacereviewtask to rate the app/game, and open link to external site like facebook/Twitter... in the next update?

    I think both are pretty essential. The browser's open URL action in Scirra just open the web page right inside the game, so it is impossible to handle the back button.

    Thanks a lot!

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  • Okay, will try out your suggestions.

    Can you make a separate log in window for Windows Phone 8? It works okay, but the facebook, google, linked in do nothing other than bugging the game with a blank screen when they are clicked. If possible, can you remove those buttons?

    Thanks.

  • austin: Is there a way to get the name of the current leaderboard? I can only find the fetchedleaderboardID in the plugin's expression.

  • Which Ipod do you use?

    On the Android side, I found my game runs at ~ 60 FPS on WP8, while it runs at ~20 FPS on Android. I'm using Lumia 820 and Galaxy SII, which are almost identical in hardware term.

  • Same thing happens in Windows 8

  • rexrainbow: Your plugin seems to work with WP8 device. I got the text changed when I change the date. However, when the date change from 6th to 7th, the number resets to 0 and start increasing from there. So 8th will be 1, 9th will be 2. That's still fine for me since I only want to implement the daily reward system to my game, but still wondering what's going on :)

  • Well, I have answered my own question. It's quite easy. For anyone looking for this in the future:

    <Grid x:Name="LayoutRoot" Background="Transparent">

            <phone:WebBrowser x:Name="Browser"

                              HorizontalAlignment="Stretch"

                              VerticalAlignment="Stretch"

                              Loaded="Browser_Loaded"

                              ScriptNotify="Browser_ScriptNotify"

                              NavigationFailed="Browser_NavigationFailed" />

            <adduplex:AdControl x:Name="adDuplexAd"

                        AppId="your app id" Margin="163,0,157,400" IsTest="True"

                        />

        </Grid>

  • Hi all,

    Is there anyone here have experiences with visual studio? I'm trying to integrate AdDuplex to my game. Here is the except from their document:

    2. Add a namespace declaration to your Page

                  

    xmlns:adduplex="clr-namespace:AdDuplex;assembly=AdDuplex.WindowsPhone"

                  

                

    3. Add AdControl to your page:

                  

    <adduplex:AdControl x:Name="adDuplexAd"

                        AppId="YOUR_AppId_HERE"

                        />

    I have added the line in step 2 to the MainPage.xaml file, but I'm not sure where to put the ad control element since the layout root only contains the phone:WebBrowser.

    Thanks for helping me :)

  • It does not work for me too. Just tried the sample jump project, the phone just vibrate when I tilt it.

  • austin: You can probably test the plugin on the WP8 emmulator or I can test it for you if you want. It is a packed app, exported with C2 WP8 mode.

    I followed the Clay.io Windows 8 tutorial to get the plugin works on WP8, since they are all using VS studio and the structure of the projects are quite similar.

    In the game, the plugin works. I can see the leaderboard, messages which said the score is posted. The leaderboard is sized wrong though. All I can see is the leaderboard name.

    I cannot get the invite FB friends works. It just hang at the invite frined window, there's not pop up window or whatever. If you need screenshots, I can provide it via email.

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tipztv

Member since 27 Jan, 2013

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