RetroSpock's Recent Forum Activity

    Sorry for posting it here but I don't know where else to post. I am getting the following:

    I received that on both a test project I threw together, and a sample project from YouTube.

    Is it something I've done or something wrong with the plugin?

    I'm using the Auth, FireBaseAPIv3 and leaderboards.

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  • Thanks for the reply man.

    That worked great, but whilst playing about say, on player 2, on player 1's screen, player 2 will stop dead and wont update again. Do you know what causes that and if there's a solution to it?

    I really appreciate your help dude, it has taken me 4 days of banging my head against the wall prior to you helping

  • Thanks man, it's essentially what I wanted, but when I tried to trace your steps and rebuild it from scratch to understand it, and for some reason when a second player joins, it can't see player 1. Could you take a look, please?

    Capx: https://

  • Hey man, try this,

    http://s000.tinyupload.com/?file_id=028 ... 5309673895

    You'll have to put your own photon app id in before it will work <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

    This looks great, did you make it?

  • Hey man, try this,

    http://s000.tinyupload.com/?file_id=028 ... 5309673895

    You'll have to put your own photon app id in before it will work <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

    Thanks dude I shall take a look now!

  • have you tried setting an instance variable rather than a global?

  • I read somebody's post about the Multiplayer plugin was buggy and to use the Photon one. I think the Photon one would be a better match anyhow as I want an 'always on' solution. The 2 tutorials for it are confusing as they both do it differently.

  • Hey,

    I've made a function to create a new player, which works, but! On window 1, I see 2 cars, on window 2, I see 1 car. On window 1, I control both cars rather than my own. I know I need to set an id of sorts and create an event of something like [if myID = carID then control your car], but I can't figure out the actual logic, and how can I see the first car on Window 2?

    Thanks!

  • Stupid answer, but does minify work? It's supposed to make it harder to decompile. I dunno if that's just for code or not though.

  • Supplemental: I have brute forced together enough to get players on the screen, but I control both players rather than my own. Any idea what's happened?

  • Hey guys,

    I've followed the tutorials:

    How to build a Multiplayer Game with Photon

    and

    Full round-based multiplayer game with Photon

    And they're essentially telling you what to do, but they don't explain what stuff does.

    For example, what does Raise Game Event do? or what's the difference between lobby, room etc?

    I've briefly looked at the documentation but it shows C# code and it's not very helpful for Construct.

    There's a Russian tutorial on YouTube that looks pretty extensive, but I don't understand Russian.

    Can anyone help?

    Thanks!

  • Im not saying you can't make 24 objects to make the alphabet, but I will say you should do a forum search on how instances work.

    That with instance variables and how a Sprites animation frames can be used with them.

    Ahh Right, I see what you mean now (I think).

    1 Object - 26 frames to make up the alphabet.

    Could that be called dynamically, for instance:

    On Load: Letters.0 (R) Letters.1 (E) Letters.2 (D) Letters.Random (Z) Letters.Random (F) and so on?

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RetroSpock

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