Im going to assume drag and drop letters onto boxes.
Letter on collision with box
->box compare instance variable "filled"=0
-->letter set drag and drop to disabled
-->letter set position to box
-->box set variable "filled" to 1
This assumes letters and boxes are instances from two separate objects.
Letter frame 0 = A, 1 = B, etc
Hi Newt, thank you for replying to me.
I'm not sure what the frame is that you're referring to but I'll assume that's right? I created a new sprite object for each letter and gave them the name Letter_R_Small etc.
As for the selection, it's click based at the moment but I'll ultimately want it touch based since i'm gonna put it on my phone for my Son to use.
On Object Click > Letter_R_Small, move to Pos xxx, yyy, and so on.