Stormtrooper's Recent Forum Activity

  • Hi, I had the same problem when I originally uploaded Pixel Bear, it used to have blood and semi-violence. I think (after about half an hour of trying) the only way is to delete your game and reupload it. If you still have the exported folder it should go much quicker. This time don't tack any of the boxes that the game has violence or sexual content and you should be good to go.

  • I like it, very nice way to have enemies swarm to the player, but why is it that when the zombies reach the player.x/y they stop and spin in circles? I thought maybe because of the last event but when I toggle disable it, they still have the same behavior: they get "stuck". Also, is there a way to make them "solid"? I agree, when they overlap it looks kind of weird, but still very nice! :D

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  • Update! I couldn't figure out how to make a High Score system so I used the clay.io one instead. Now you can play Pixel bear here pixelbear.clay.io and your High Scores will be recorded! Enjoy! <img src="smileys/smiley12.gif" border="0" align="middle" />

  • A dream game idea I had would have a PvP type game, any setting (medieval fantasy or space or western or modern/sci-fi battlefield) where you simply take control of one of three or four soldier types(or knight, cowboy, whatever, doesn't really matter, but fitting the setting) and each soldier type would play a role on a battlefield, with a rock paper scissors-like mechanic. One would have clear advantages and disadvantages against certain unit types. 2 teams would compete in capture the flag / last team standing / last man standing, etc, and there would be a very strong focus on PvP. I wouldn't want to boggle down the player with too many options upon entering the game, more like join a server, choose a unit with predefined weapons, and choose one side of two teams. I would really love to see this dream as a real 2d pixel game someday...

  • Thanks for your feedback guys! Its true, the bear does have the same height on both poses (64 pixels tall) but his origin point was different, I will correct this and update soon!

    <img src="http://i46.tinypic.com/242dcnd.png" border="0" /> <img src="http://i48.tinypic.com/302p8d4.png" border="0" />

    EDIT: Updated the game! Now the bear jumps "smoothly", the blood is gone and a different game over for hitting bombs! Enjoy!

  • Hi everybody! This is pretty much my first post and I would like to show you all my first game I made: <font color=red>P</font><font color=orange>i</font><font color=yellow>x</font><font color=green>e</font><font color=cyan>l</font> <font color=blue>B</font><font color=magenta>e</font><font color=red>a</font><font color=orange>r</font>! You can play it in the Arcade here: scirra.com/arcade/action/2685/pixel-bear/comments

    <img src="http://i45.tinypic.com/2uy67tg.png" border="0" />

    I created all the sprites by myself at 16x16 pixels and then resized them to 64x64, and used the infinite jumper layout heavily for the gameplay. The music was done by a friend, Lasz, special thanks out to him! I could not figure out how to make a working High Score, so if anyone has an idea how to this or a link that would be great! I'd love to hear your thoughts, feedback and critiques! Hope you enjoy Pixel Bear! :D

    Kyatric: Thanks! :)

    Hi, I uploaded my game twice because I tacked by accident that the game has violence the first time, therefore making it adults only. Please delete this version scirra.com/arcade/addicting-action-games/2682/pixel-bear

    Sorry for the trouble, thanks.

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Stormtrooper

Member since 20 Jan, 2013

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