Hi All,
I'm the developer over at 2dimensions.com. I'm very new to Construct but I love the concept and am excited to see another team with similar vision. dante, thanks for bringing our attention to Construct!
As a lot of you have noticed, we're missing documentation. That's part of why we're still in beta. We're working on that! Our tool is a high quality professional grade tool which will have a little bit of a learning curve as it offers a wealth of features (with many more planned) behind a minimalist and clean UI.
R0J0hound thanks for already taking a look at our runtimes! We will get to supporting Construct as soon as we are more familiar with the product. We'd love to provide a fully integrated plugin. If anyone is interested in speeding this along, we'd like to work closely with those individuals and provide them all the feedback and information they need on how our runtimes work. If Construct exposes the WebGL context, then we shouldn't have much trouble at all.
Alternatively, if someone wants to point us in the right direction in regards to what features and integrations are necessary for a good plugin, we'd be very receptive to that as well.
Looking forward to working with Construct!