marlon667's Recent Forum Activity

  • Isn't this trying to make a Habbo Retro with HTML5? Cool!

  • I have written a new tutorial, but when I try to submit it, I keep getting this error:

    Server Error in '/' Application.

    Invalid URI: The format of the URI could not be determined.

    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

    Exception Details: System.UriFormatException: Invalid URI: The format of the URI could not be determined.

    Source Error:

    An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.

    Stack Trace:

    [UriFormatException: Invalid URI: The format of the URI could not be determined.]

       System.Uri.CreateThis(String uri, Boolean dontEscape, UriKind uriKind) +6241656

       System.Uri..ctor(String uriString) +20

       v2.CommonFunctions.IsURLInternal(String testURL) +27

       v2.ArticleFunctions.FormatMarkup(String markup) +5267

       v2.ArticleFunctions.CreateArticle(Int32 sectionID, Int32 authorID, Int32 difficultyID, Int32 languageID, String markup, String title, Int32 categoryID) +647

       TutorialSubmit.SubmitTutorial(Object sender, EventArgs e) +6547

       System.Web.UI.WebControls.LinkButton.OnClick(EventArgs e) +118

       System.Web.UI.WebControls.LinkButton.RaisePostBackEvent(String eventArgument) +113

       System.Web.UI.WebControls.LinkButton.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) +9

       System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) +13

       System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) +176

       System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +5563

  • My new example for using Websockets.

    Here is the game :)

    In the process of writing a tutorial! Will post here when done.

    Can someone test this please? It worked when me and my friend uses it (we live about 10 miles apart) bu I noticed that the play count has gone up, but my server isnt showing any new connections. What should happen is:

    You choose a username

    You come to a list box with no text in it. As people send messages, the box will fill up

    You send messages by typing in the textbox at the bottom and hitting ENTER

    Can you please post here if it doesnt work for you?

  • That's strange... Does that mean that the protocol parameter cannot be omitted? When i looked in the WebSocket's Runtime.js, Line 120 was the method for creating a new Socket, and it had the protocol parameter included. Isn't there a way to leave it blank?

    My WebSocket server doesn't use a protocol. I don't want it to, either.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Link to .capx file (required!):

    dropbox.com/s/yb4awn4whwa2vg0/websocketerror.capx

    Steps to reproduce:

    1. Use a Websocket Object.

    2. Trigger a connection. Webserver does not have to exist.

    Observed result:

    Error message pops up:

    Javascript error!

    SyntaxError: An invalid or illegal string was specified

    localhost/C2WebSocket_plugin.js, line 120 (col undefined)

    This is either a bug in Construct 2 or a problem in a third party plugin or behavior - please report it to the developer!

    Expected result:

    The text should change to "Test Succesful"

    A more general outcome: the "On Connection Error" should be triggered.

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Windows XP Service Pack 3

    Windows 7

    Construct 2 version:

       r128.2

  • Thank you so much for that, it works perfectly :)

  • Hi, i'm trying to create a simple notification system, where my game pushed a message to an aray. Whenever the array has a message in it, it's supposed to display that message for 5 seconds, then delete that message. The array is used sorta like a queue system, so when two notifications are sent at once, it will display them one after another.

    When I try to build this, the program doesnt work after the first notification, and the que count I created goes into minus figures. Is there any way I could fix this?

    dl.dropbox.com/u/54652629/NotificationsCenterTest.capx

    Hope you can help <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hi, I'm Melvin :), I love making games, and I came to find Construct 2 when I was looking to create a multiplayer game on Facebook. I love the pligin system, and the connectivity of this software, and I really hope that I can finish this project I'm working on.

    So, um, hi :)

  • Thanks for that guys. I was also wondering, do you have any experience with Clay.io? I just integrated that into my game.

  • Hi, i'm new to this forum :) and i wanted to ask about a project I'm planning with Construct 2, and if it's possible. Here is the general idea of it:

    A Card/Board game that people can play on their own or against each other via facebook. You could earn points to buy new cards and pieces in-game, and use Facebook's Payment API (If they have one, i mean FB credits and card details and such) to unlock premium content.

    I learnt Construct 2 quite quickly, and I have basic SQL/XML/PHP knowledge.

    What I want to know is:

    1) Is it possible?

    2) What would be the steps in creating such a game (Will I need a SQL server, or a dedicated web server; I can do that)

    3) Are there any plugins, pre-installed or otherwise, that would make this easier?

    I kinda figured I would need to have a dedicated server application, and I know Visual Basic.NET, so I'm hoping to build it in that (unless thats a bad idea?)

    I looked at scirra.com/forum/multiplayer-plugins_topic60882.html and it sounds like just what I wanted, but it seems like a dead topic to me. Does anyone know whats happening wih this?

    Anyway, I wiold really appreciate this help with my project :) Thanks in advance!

marlon667's avatar

marlon667

Member since 2 Jan, 2013

None one is following marlon667 yet!

Connect with marlon667

Trophy Case

  • 11-Year Club
  • Email Verified

Progress

12/44
How to earn trophies