henryScirra's Recent Forum Activity

  • Hi,

    I used arrays too for may spelling.

    In short. I have button with text, array current word to spell, counter(add 1 if button press was the correct letter)

    -click/touch get button text and compare with array at(counter)

    It is more of an engine for breaking apart words.

    https://www.scirra.com/arcade/other-gam ... ainer-8178

    Good luck

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  • HI

    Sorry to say,

    I could find your app on the arcade or google play.

    Please provide web links

    Thanks.

  • Nice

    Good word on finishing your first game

    I found the game easier when three bars of heals (what you start with)

    The dooms get destroyed if they hit bars from the top or side, so the game is easier with three bars.

    (I take back the above, just saw the the original game being played on youtube)

    Subscribe to Construct videos now

    you got any plans on recreating how the booms get destroyed when you loose a life.

    you could just have an invisible bar that move from the bottom to the top and destroying the booms.

  • Hi all

    I am looking for feedback on this spelling app.

    My overall aim is to start putting game interface on top of this spelling engine to turn the act of spelling into a game ( I wish).

    I have spent far to long(over a year with long gaps in between) on this app and now aim to complete in the next month.

    https://www.scirra.com/arcade/other-gam ... ainer-8178

    https://www.scirra.com/arcade/other-games/spelling-trainer-8178

    Many Thanks

  • Thanks for capx

    That is a genius way in how to resize the font size.

    I have chosen to use sprite base buttons with a sprint font attached to them as this would allow me to create none standard button shapes.

    Thanks again for the support

  • Thank for the information.

    This will come in very useful when planning a project.

  • Hi all

    Can find a way around the button z-order issue.

    Instead, I am going to use sprite animation frames as buttons and set the as I touch them as found in the forum.

    The plugin SpriteButton by coatesjetset does not work with mobile

    If anyone has a solution to the button z-order issue, please post as I would be interested to know.

    bye

  • Hi

    My project has SpriteFont+ that is above the buttons Z-order and layer order .

    In preview or debug mode the buttons render on top of everything blocking the (SpriteFont+,text).

    Is there a way to force SpriteFont+ to show up above the buttons?

    Thanks

  • Hi Glerkud

    That is a nice workaround.

    If I understand what you are saying is that I would load multiple CSS for the button font size and active them as needed when the screen size changes.

    Man that is a lot of tweaking and testing, I will give it a go.

    Thanks

    Below is image of my project (personal spelling) that I forget to load

    https://www.dropbox.com/s/e6jttro0o9w4p2n/button%20auto%20font%20size.jpg?dl=0

  • Hi all

    Just checking if anyone on scirra has a workaround for setting the button font size to a large font and have it scale with the layout size.

    • when Auto font size set to "Yes" it overrides the set button font size using CSS to a very small text
    • when Auto font size set to "No" button text is larger but it doesn't auto-scale

    I have searched in the forums and people are suggesting using sprite fonts and not button text.

    This would mean creating more objects for mobile app and I would prefer not to do that.

    Does anyone have a workaround?

    ManyThanks

  • Hi all

    I am unsure if this is the best place to post this but anyway.

    I created a function to randomly swap letters from an input string.

    All works well with strings that are over 3 character in length(like "welcome"), but when you enter a string that is 2 character in length(like "we") then the capx program becomes unresponsive. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

    The function should return an error but does not. <img src="{SMILIES_PATH}/icon_question.gif" alt=":?:" title="Question">

    Help! I don't see that wrong?

    capx link: https://dl.dropboxusercontent.com/u/787 ... uffle.capx

    thanks for taking the to read my post.

  • hi

    Nice animation.

    To be honest, you could publish what you have and then release updates. This way you could get user feedback.

    Try out this youtube channel, I am have been following them for about a year and have learned a lot.

    Subscribe to Construct videos now

    By looks of the looks things your well ahead in experience than me and don't need any of this advice.

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henryScirra

Member since 30 Dec, 2012

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