All great input and your point about it opening a can of worms is noted, but if they leveraged a service like paypal which granted is a single solution, is reasonably safe to assume isn't going to go away anytime soon.
and let's just be clear about the purpose I have in mind. I (and i imagine others) want to make an rpg game that players could play for free and offer IAP. Alternatively rewarded videos would be a nice alternative as well. Not talking MMORPG. A single player game possibly with some leaderboards but that's not critical and not part of the scope of this proposal.
I would think a service like paypal would keep that heavy lifting out of Scirra's hands.
Yes this is true that using construct does teach the basic principles of coding to us and this does help, but it's still a detraction from making the game. ideally i'd like to think i could put all of my energy into the game and allow Construct / Scirra to help smooth the edges of monetization on web games just like they have for mobile and to a lesser extent PC (because steam is an option to sell a game that way)
I do see your point though about the scope of Construct, but I still say that Scirra could do well to create their own platform and give the entire community the power to make deeper games outside of mobile and that's really what it comes down too.. what I'm asking for isn't something Construct can't do.. it does it with mobile.. I'd just say that if they could leverage a service like paypal, they could give us a powerful new platform to develop on.
To the other points about addstar and such.. yea i'm not so much thinking of casual flash games that could be propagated and shared. I remember mochiads and had a few flash games back when that was a thing. I don't want to make a game that requires impressions to make money.. rewarded videos would be nice though. Though I see that being more like IAP where upon completion of ad, you get some kind of currency for your time.