I'm trying to do a pong type game with a ball bouncing around and make it move faster over time but i need to throttle it at some point.. to do this it seems like there has to be a way to determine it's directional speed at any given angle..
Then once we know what the speed is, figure out how to insure it doesn't go over a certain speed otherwise it just gets infinitely faster. It would seem like it should be fairly easy but I've found it to be very elusive to get something to work.
Thanks,
Caleb