BluePhaze's Recent Forum Activity

  • Not really much useful info there... You can always add some debug text to show FPS, memory, etc... while it is running. Running the game from visual studio will be slow as it debugs it too. Make sure you put the game in Release mode (not debug) on the build menu.

  • Add a condition to your logic that says "If Overlapping Wall" or whatever your wall objects are called, and then invert that condition so it says basically "Not if Overlapping Wall".

  • Also do all the updates to visual studio before using as well. Once it installs correctly, either run windows update, or go to the tools menu in visual studio and choose "Extensions and Updates".

  • First steps that will help a lot before posting:

    1. Search the Forums and Tutorials

    2. Read the Manual

    3. Look at the built in example templates (there are templates for runners, flyers, etc...)

    4. If none of the above have what you want THEN post a question on it, otherwise it just looks like you haven't put any effort in before hand which results in very few people willing to help or post useful answers.

  • Make sure in the visual studio project properties you have specified the path to where the project will be built. It needs to know where to create the files. The folder you tell it has to exist.

  • It says they have the canvas+ and webview+ options so you can pick webview+ if you want DOM support...

  • Have you tried to read the failure.txt file that it tells you it created? The above error is just telling you there was a problem. The text file it created will tell you what it was.

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  • maybe for Windows Phone 8, Windows 8 and Xbox one as they all run the same kernel, but Xbox 360 is totally different beast not built on the 8.1 architecture... it just looks like it is

  • For my boss characters I have a timer that triggers their different attacks. It also triggers there animations for each attack as well. pretty simple to do.

  • C2 works on Windows.... The games work in any browser so OS doesn't effect the games, but it does effect your ability to create them in C2. Windows 8 is pretty much your only choice if you want to make games for windows app store as well.

  • Can't really do much without either a capx or a screenshot of your logic. Have you looked at the built in templates for infinite jumpers, flyers, runners, etc... they all have scrolling backgrounds...

  • use the touch object. Look at the flappy bird and flying along templates included with construct to see how to use it. Also the manual and tutorials are your friends. I would definitely look to them before asking in case you questions are already answered in them.

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BluePhaze

Member since 20 Dec, 2012

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