Whiteclaws I got my ASUS gaming Laptop and Alienware Area-51 (Water Cooled) gaming desktop for free :)
Then again at the time I was working at Microsoft and running some of the gaming blogs...
You can get the newer G75 version of my laptop for around $1000 depending on where you look. They also have a 15 inch version as well even cheaper
NOt sure exactly what you are looking for? Including the sheets isn't complex, are you just looking for sheets with complex logic? I tend to put sheets together for specific things like a sheet on the characters movement, etc... and then include it on all layouts as the player controls the same on all of them...
Ashley, they seem to be doing a lot of u-turns lately, in the latest IE10 update they reversed their decision on Flash and instead of having a white list of allowed sites and blocking all the rest, they now allow all sites accept ones that have been reported as causing issues. So U-turns seem to be the order of the day... again, fingers are crossed... hope for the best expect the worst, etc...
almeidamarcell Your event sheet has a piece that says on ANY animation finished play walking. That means that when your one frame idle animation finishes that first frame, the walking animation starts to play again.
Construct considers the right side of the sprite to be the front. So all rotation should take that into account.
I run it on my ASUS G73JW, but it is overkill for COnstruct 2, 8GB DDR3, Core i7, 17inch screen, Video Card with 2GB DDR5.... but it also runs fine on my work laptop which is nowhere near those specs.
Core i5 with 4GB should run it just fine...
lucid Thanks for all the updates! One issue I am seeing is trying to install the new version of Spriter I get this error:
"The Program can't start because QtOpenGL4.dll is missing from your computer. Try reinstalling the program to fix this problem."
This is on Windows 8. All releases up to this point have worked fine, this one just won't install as it keeps giving me that error. This is the link I used to try to download the latest version from your post:
dl.dropbox.com/u/1013446/SpriterReleases/release/beta/publicDaily/Spriter3-29-1823.exe
Also if you look around at the tutorials you will find projects for making tile maps, etc... in COnstruct. You can also import them from other editors, or create your own fairly quickly like this using arrays:
Develop games in your browser. Powerful, performant & highly capable.
Just saw this and thought it was worth posting for those of us who consider IE (Windows 8 and Windows Phone) to be a target audience: IE11 Support for WebGL?
Note the article is geared at Windows Phone, but that is due to any changes to Desktop IE11 making there way to the phone version.
IF you want to put objects in your hero's hands, etc... you can either make the items a separate sprite and attach them using image points in contstruct. Or you attach them by making them part of the graphic and then setting them as frames of the animation when you import them into construct. If you go through the basic tutorials they should teach enough about how to make animations and image points.
Use the platform behavior and disable the default controls on the object so it doesn't move when you hit the arrows. Also destroy outside of layout is helpful it if is going to fall off the screen, in order to save on memory.
Member since 20 Dec, 2012