RangerJim's Recent Forum Activity

  • This might be what you are looking for:

    MoveTo PlugIn

    scirra.com/forum/behavior-moveto_topic44845.html

    rexrainbow does some great stuff.

  • If you are using Physics behaviors for everything, make sure the mass of the bullet is higher than the asteroids.

  • Also, check your sprite image.

    If you drew it small and then stretch the Sprite out to be bigger I have seen this occur as well.

  • JamesHaroldAllen

  • I agree.

    So far I have been using my 8 year old and my 14 year old sons and the guy doing some of the art work.

    I will increase that when I have it mostly finished.

    In fact, it was my 8 year old who gave me the best advice so far. He said,

    "It would be better if I could earn points or after so many levels I can buy upgrades like more missiles or a better ship. That way I have something to look forward to. Those are the kinds of games I like to play."

  • How much time do you spend on tweaking the game play of your games?

    I have finished up all the challenging functional parts of the game I am working on and I am working on the cleanup and finishing touches (Improving graphics, adding sounds, background music, etc.).

    I am also, tweaking the game play mechanics to make it challenging while still playable - but I feel this could go on forever.

    What is a good cutoff?

    Also, how does everyone feel about getting outside input from friends, associates, offspring, etc...?

  • Excellent, thanks If you could leave a nice review on the store that would be super appreciated :)

    Gave you a great review.

    My two 8 year olds helped as well.

    LOL

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  • Something I not checked yet - I'm at work - but, could you create a Group in the event sheet for that layout and then have the variables be in that group? They would then be local to the group.

    Of course this would not work if you were using a lot of groups in each event sheet.

  • Kyatric's Asteroids tutorial has a good section on this:

    scirra.com/tutorials/358/asteroid-clone-in-less-than-100-events/page-1

  • As promised, Mortar Melon was one of the first apps I downloaded on my new Windows 8 Touch Screen.

    Awesome game!

  • I would like to see Scirra add the plug-ins to the store. But for free - of course.

    Maybe have some moderators APPROVE of certain plugins (to make sure there is nothing malicious).

    Then there could be an Officially Approved Pulg-in section on the Scirra Store.

  • Maybe have an On Collision event with the Enemies for each other.

    On Collision with Enemy -> go other direction.

    If the enemies have the Bullet behavior you can have them bounce off each other.

    As for the blood, you can do 2 things:

    1) When you spawn the blood change the Z Order to be lower than the other sprites.

    2) Spawn the blood on another Layer that is below the layer that the player/enemies is on.

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RangerJim

Member since 20 Dec, 2012

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