I know I'm new here. I've bought, experimented, and played with many game making programs. I am getting my feet wet with C2 as we speak. From everything I read. Scirra has been pretty straight forward as to what they offer. So far, I am impressed with C2. I always say use the software that is the easiest to use and gets the job done. I am a windows and xbox one developer as well. I voted for C3 to port to Xbox One. That would be great. As far as I am aware, HTML5 will only use one processing core, if you were to create a game and launch it on Xbox One, you probably will only have access to one processing core. Does that matter? Does your game require more processing power? Many questions exist when you make a game. Everything I have read leads to a lot of great things coming in the future with C3. It appears the creator's of C2 and the future of C3 are active. The forums are super active. I have been very impressed with the community. Keep giving the creators of C2/C3 advice. Let them know what you want, what you need and keep supporting each other as a community and I believe the question of Trust will be answered. Monetization is a big thing. They should be aware of this for C3. To build an Xbox One game you will need a Xbox Live account. That's about 60 dollars a year. There are a lot of costs that can arise as you develop games for many systems. That's the price of doing business. A subscription based pricing system is not that big of a deal considering all the costs involved while launching games on multiple systems. Overall, I'm impressed with the community and the product and I am very happy to have joined this community. I vote in Trust Scirra.